Style: Replace _NO_DISCARD_ macro with [[nodiscard]]

This commit is contained in:
Thaddeus Crews
2025-02-20 09:23:08 -06:00
parent 5eb6e6bf61
commit 89fd27608f
17 changed files with 16 additions and 20 deletions

View File

@@ -39,7 +39,7 @@
namespace godot {
struct _NO_DISCARD_ Transform3D {
struct [[nodiscard]] Transform3D {
Basis basis;
Vector3 origin;