mirror of
https://github.com/godotengine/godot-cpp.git
synced 2026-01-01 05:48:37 +03:00
Clean up instance bindings for engine singletons to prevent crash
This commit is contained in:
@@ -11,6 +11,7 @@
|
||||
#include <godot_cpp/classes/label.hpp>
|
||||
#include <godot_cpp/classes/multiplayer_api.hpp>
|
||||
#include <godot_cpp/classes/multiplayer_peer.hpp>
|
||||
#include <godot_cpp/classes/os.hpp>
|
||||
#include <godot_cpp/variant/utility_functions.hpp>
|
||||
|
||||
using namespace godot;
|
||||
@@ -239,6 +240,8 @@ void Example::_bind_methods() {
|
||||
GDVIRTUAL_BIND(_do_something_virtual, "name", "value");
|
||||
ClassDB::bind_method(D_METHOD("test_virtual_implemented_in_script"), &Example::test_virtual_implemented_in_script);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("test_use_engine_singleton"), &Example::test_use_engine_singleton);
|
||||
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static", "a", "b"), &Example::test_static);
|
||||
ClassDB::bind_static_method("Example", D_METHOD("test_static2"), &Example::test_static2);
|
||||
|
||||
@@ -671,6 +674,10 @@ String Example::test_virtual_implemented_in_script(const String &p_name, int p_v
|
||||
return "Unimplemented";
|
||||
}
|
||||
|
||||
String Example::test_use_engine_singleton() const {
|
||||
return OS::get_singleton()->get_name();
|
||||
}
|
||||
|
||||
void ExampleRuntime::_bind_methods() {
|
||||
ClassDB::bind_method(D_METHOD("set_prop_value", "value"), &ExampleRuntime::set_prop_value);
|
||||
ClassDB::bind_method(D_METHOD("get_prop_value"), &ExampleRuntime::get_prop_value);
|
||||
|
||||
Reference in New Issue
Block a user