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Style: Replace header guards with #pragma once
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@@ -28,8 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GODOT_VARIANT_HPP
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#define GODOT_VARIANT_HPP
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#pragma once
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#include <godot_cpp/core/defs.hpp>
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@@ -367,5 +366,3 @@ using PackedRealArray = PackedFloat32Array;
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#endif // REAL_T_IS_DOUBLE
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} // namespace godot
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#endif // GODOT_VARIANT_HPP
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