mirror of
https://github.com/godotengine/godot-cpp.git
synced 2026-01-03 18:09:13 +03:00
Merge pull request #1457 from AThousandShips/foreach_list
[Core] Reduce and prevent unnecessary random-access to `List`
This commit is contained in:
@@ -139,31 +139,6 @@ public:
|
||||
|
||||
typedef T ValueType;
|
||||
|
||||
struct Iterator {
|
||||
_FORCE_INLINE_ T &operator*() const {
|
||||
return E->get();
|
||||
}
|
||||
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
|
||||
_FORCE_INLINE_ Iterator &operator++() {
|
||||
E = E->next();
|
||||
return *this;
|
||||
}
|
||||
_FORCE_INLINE_ Iterator &operator--() {
|
||||
E = E->prev();
|
||||
return *this;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
|
||||
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
|
||||
|
||||
Iterator(Element *p_E) { E = p_E; }
|
||||
Iterator() {}
|
||||
Iterator(const Iterator &p_it) { E = p_it.E; }
|
||||
|
||||
private:
|
||||
Element *E = nullptr;
|
||||
};
|
||||
|
||||
struct ConstIterator {
|
||||
_FORCE_INLINE_ const T &operator*() const {
|
||||
return E->get();
|
||||
@@ -189,6 +164,35 @@ public:
|
||||
const Element *E = nullptr;
|
||||
};
|
||||
|
||||
struct Iterator {
|
||||
_FORCE_INLINE_ T &operator*() const {
|
||||
return E->get();
|
||||
}
|
||||
_FORCE_INLINE_ T *operator->() const { return &E->get(); }
|
||||
_FORCE_INLINE_ Iterator &operator++() {
|
||||
E = E->next();
|
||||
return *this;
|
||||
}
|
||||
_FORCE_INLINE_ Iterator &operator--() {
|
||||
E = E->prev();
|
||||
return *this;
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ bool operator==(const Iterator &b) const { return E == b.E; }
|
||||
_FORCE_INLINE_ bool operator!=(const Iterator &b) const { return E != b.E; }
|
||||
|
||||
Iterator(Element *p_E) { E = p_E; }
|
||||
Iterator() {}
|
||||
Iterator(const Iterator &p_it) { E = p_it.E; }
|
||||
|
||||
operator ConstIterator() const {
|
||||
return ConstIterator(E);
|
||||
}
|
||||
|
||||
private:
|
||||
Element *E = nullptr;
|
||||
};
|
||||
|
||||
_FORCE_INLINE_ Iterator begin() {
|
||||
return Iterator(front());
|
||||
}
|
||||
@@ -519,7 +523,14 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
T &operator[](int p_index) {
|
||||
// Index operator, kept for compatibility.
|
||||
_FORCE_INLINE_ T &operator[](int p_index) {
|
||||
return get(p_index);
|
||||
}
|
||||
|
||||
// Random access to elements, use with care,
|
||||
// do not use for iteration.
|
||||
T &get(int p_index) {
|
||||
CRASH_BAD_INDEX(p_index, size());
|
||||
|
||||
Element *I = front();
|
||||
@@ -532,7 +543,14 @@ public:
|
||||
return I->get();
|
||||
}
|
||||
|
||||
const T &operator[](int p_index) const {
|
||||
// Index operator, kept for compatibility.
|
||||
_FORCE_INLINE_ const T &operator[](int p_index) const {
|
||||
return get(p_index);
|
||||
}
|
||||
|
||||
// Random access to elements, use with care,
|
||||
// do not use for iteration.
|
||||
const T &get(int p_index) const {
|
||||
CRASH_BAD_INDEX(p_index, size());
|
||||
|
||||
const Element *I = front();
|
||||
|
||||
Reference in New Issue
Block a user