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https://github.com/godotengine/godot-cpp.git
synced 2026-01-03 18:09:13 +03:00
Ensure GDExtension class is the correct type for the Godot engine class
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@@ -128,6 +128,8 @@ def get_file_list(api_filepath, output_dir, headers=False, sources=False):
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if sources:
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utility_functions_source_path = source_gen_folder / "variant" / "utility_functions.cpp"
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files.append(str(utility_functions_source_path.as_posix()))
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register_engine_classes_source_path = source_gen_folder / "register_engine_classes.cpp"
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files.append(str(register_engine_classes_source_path.as_posix()))
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return files
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@@ -1157,6 +1159,10 @@ def generate_engine_classes_bindings(api, output_dir, use_template_get_node):
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generate_engine_class_source(class_api, used_classes, fully_used_classes, use_template_get_node)
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)
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register_engine_classes_filename = Path(output_dir) / "src" / "register_engine_classes.cpp"
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with register_engine_classes_filename.open("w+") as source_file:
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source_file.write(generate_register_engine_classes_source(api))
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for native_struct in api["native_structures"]:
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struct_name = native_struct["name"]
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snake_struct_name = camel_to_snake(struct_name)
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@@ -1551,6 +1557,38 @@ def generate_engine_class_source(class_api, used_classes, fully_used_classes, us
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return "\n".join(result)
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def generate_register_engine_classes_source(api):
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includes = []
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registrations = []
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for class_api in api["classes"]:
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if class_api["name"] == "ClassDB":
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continue
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class_name = class_api["name"]
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snake_class_name = camel_to_snake(class_name)
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includes.append(f"#include <godot_cpp/classes/{snake_class_name}.hpp>")
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registrations.append(f"\tClassDB::register_engine_class<{class_name}>();")
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result = []
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add_header(f"register_engine_classes.cpp", result)
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result.append("#include <godot_cpp/godot.hpp>")
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result.append("")
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result = result + includes
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result.append("")
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result.append("namespace godot {")
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result.append("")
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result.append("void GDExtensionBinding::register_engine_classes() {")
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result = result + registrations
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result.append("}")
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result.append("")
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result.append("} // namespace godot ")
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return "\n".join(result)
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def generate_global_constants(api, output_dir):
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include_gen_folder = Path(output_dir) / "include" / "godot_cpp" / "classes"
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source_gen_folder = Path(output_dir) / "src" / "classes"
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