Style: Replace _NO_DISCARD_ macro with [[nodiscard]]

(cherry picked from commit 89fd27608f)
This commit is contained in:
Thaddeus Crews
2025-02-20 09:23:08 -06:00
committed by David Snopek
parent 3f454d142d
commit 2dee0cc4de
17 changed files with 16 additions and 20 deletions

View File

@@ -39,7 +39,7 @@ namespace godot {
class String;
struct Vector3;
struct _NO_DISCARD_ Vector3i {
struct [[nodiscard]] Vector3i {
static const int AXIS_COUNT = 3;
enum Axis {