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Style: Replace _NO_DISCARD_ macro with [[nodiscard]]
(cherry picked from commit 89fd27608f)
This commit is contained in:
committed by
David Snopek
parent
3f454d142d
commit
2dee0cc4de
@@ -39,7 +39,7 @@
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namespace godot {
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struct _NO_DISCARD_ Transform3D {
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struct [[nodiscard]] Transform3D {
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Basis basis;
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Vector3 origin;
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