Merge pull request #1374 from dsnopek/gdext-docs

Allow submitting documentation to the Godot editor
This commit is contained in:
Rémi Verschelde
2024-05-08 00:48:02 +02:00
committed by GitHub
8 changed files with 163 additions and 2 deletions

View File

@@ -198,6 +198,38 @@ GDExtensionInterfaceClassdbUnregisterExtensionClass gdextension_interface_classd
GDExtensionInterfaceGetLibraryPath gdextension_interface_get_library_path = nullptr;
GDExtensionInterfaceEditorAddPlugin gdextension_interface_editor_add_plugin = nullptr;
GDExtensionInterfaceEditorRemovePlugin gdextension_interface_editor_remove_plugin = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars gdextension_interface_editor_help_load_xml_from_utf8_chars = nullptr;
GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len = nullptr;
struct DocData {
const char *hash = nullptr;
int uncompressed_size = 0;
int compressed_size = 0;
const unsigned char *data = nullptr;
inline bool is_valid() const {
return hash != nullptr && uncompressed_size > 0 && compressed_size > 0 && data != nullptr;
}
void load_data() const;
};
static DocData &get_doc_data() {
static DocData doc_data;
return doc_data;
}
DocDataRegistration::DocDataRegistration(const char *p_hash, int p_uncompressed_size, int p_compressed_size, const unsigned char *p_data) {
DocData &doc_data = get_doc_data();
if (doc_data.is_valid()) {
printf("ERROR: Attempting to register documentation data when we already have some - discarding.\n");
return;
}
doc_data.hash = p_hash;
doc_data.uncompressed_size = p_uncompressed_size;
doc_data.compressed_size = p_compressed_size;
doc_data.data = p_data;
}
} // namespace internal
@@ -440,6 +472,8 @@ GDExtensionBool GDExtensionBinding::init(GDExtensionInterfaceGetProcAddress p_ge
LOAD_PROC_ADDRESS(get_library_path, GDExtensionInterfaceGetLibraryPath);
LOAD_PROC_ADDRESS(editor_add_plugin, GDExtensionInterfaceEditorAddPlugin);
LOAD_PROC_ADDRESS(editor_remove_plugin, GDExtensionInterfaceEditorRemovePlugin);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8Chars);
LOAD_PROC_ADDRESS(editor_help_load_xml_from_utf8_chars_and_len, GDExtensionsInterfaceEditorHelpLoadXmlFromUtf8CharsAndLen);
r_initialization->initialize = initialize_level;
r_initialization->deinitialize = deinitialize_level;
@@ -469,6 +503,13 @@ void GDExtensionBinding::initialize_level(void *p_userdata, GDExtensionInitializ
ClassDB::initialize(p_level);
}
level_initialized[p_level]++;
if ((ModuleInitializationLevel)p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) {
const internal::DocData &doc_data = internal::get_doc_data();
if (doc_data.is_valid()) {
doc_data.load_data();
}
}
}
void GDExtensionBinding::deinitialize_level(void *p_userdata, GDExtensionInitializationLevel p_level) {
@@ -535,4 +576,15 @@ GDExtensionBool GDExtensionBinding::InitObject::init() const {
return GDExtensionBinding::init(get_proc_address, library, init_data, initialization);
}
void internal::DocData::load_data() const {
PackedByteArray compressed;
compressed.resize(compressed_size);
memcpy(compressed.ptrw(), data, compressed_size);
// FileAccess::COMPRESSION_DEFLATE = 1
PackedByteArray decompressed = compressed.decompress(uncompressed_size, 1);
internal::gdextension_interface_editor_help_load_xml_from_utf8_chars_and_len(reinterpret_cast<const char *>(decompressed.ptr()), uncompressed_size);
}
} // namespace godot