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Attempt to fully implement CharString
(cherry picked from commit 4df112cd95)
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@@ -31,82 +31,99 @@
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#ifndef GODOT_CHAR_STRING_HPP
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#define GODOT_CHAR_STRING_HPP
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#include <godot_cpp/templates/cowdata.hpp>
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#include <cstddef>
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#include <cstdint>
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namespace godot {
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class CharString {
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friend class String;
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template <class T>
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class CharStringT;
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const char *_data = nullptr;
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int _length = 0;
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template <class T>
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class CharProxy {
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template <class TS>
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friend class CharStringT;
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CharString(const char *str, int length);
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const int _index;
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CowData<T> &_cowdata;
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static inline const T _null = 0;
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_FORCE_INLINE_ CharProxy(const int &p_index, CowData<T> &p_cowdata) :
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_index(p_index),
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_cowdata(p_cowdata) {}
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public:
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int length() const;
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const char *get_data() const;
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_FORCE_INLINE_ CharProxy(const CharProxy<T> &p_other) :
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_index(p_other._index),
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_cowdata(p_other._cowdata) {}
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CharString(CharString &&p_str);
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void operator=(CharString &&p_str);
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CharString() {}
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~CharString();
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_FORCE_INLINE_ operator T() const {
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if (unlikely(_index == _cowdata.size())) {
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return _null;
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}
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return _cowdata.get(_index);
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}
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_FORCE_INLINE_ const T *operator&() const {
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return _cowdata.ptr() + _index;
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}
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_FORCE_INLINE_ void operator=(const T &p_other) const {
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_cowdata.set(_index, p_other);
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}
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_FORCE_INLINE_ void operator=(const CharProxy<T> &p_other) const {
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_cowdata.set(_index, p_other.operator T());
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}
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};
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class Char16String {
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template <class T>
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class CharStringT {
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friend class String;
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const char16_t *_data = nullptr;
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int _length = 0;
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Char16String(const char16_t *str, int length);
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CowData<T> _cowdata;
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static inline const T _null = 0;
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public:
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int length() const;
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const char16_t *get_data() const;
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_FORCE_INLINE_ T *ptrw() { return _cowdata.ptrw(); }
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_FORCE_INLINE_ const T *ptr() const { return _cowdata.ptr(); }
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_FORCE_INLINE_ int size() const { return _cowdata.size(); }
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Error resize(int p_size) { return _cowdata.resize(p_size); }
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Char16String(Char16String &&p_str);
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void operator=(Char16String &&p_str);
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Char16String() {}
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~Char16String();
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_FORCE_INLINE_ T get(int p_index) const { return _cowdata.get(p_index); }
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_FORCE_INLINE_ void set(int p_index, const T &p_elem) { _cowdata.set(p_index, p_elem); }
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_FORCE_INLINE_ const T &operator[](int p_index) const {
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if (unlikely(p_index == _cowdata.size())) {
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return _null;
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}
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return _cowdata.get(p_index);
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}
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_FORCE_INLINE_ CharProxy<T> operator[](int p_index) { return CharProxy<T>(p_index, _cowdata); }
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_FORCE_INLINE_ CharStringT() {}
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_FORCE_INLINE_ CharStringT(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
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_FORCE_INLINE_ void operator=(const CharStringT<T> &p_str) { _cowdata._ref(p_str._cowdata); }
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_FORCE_INLINE_ CharStringT(const T *p_cstr) { copy_from(p_cstr); }
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void operator=(const T *p_cstr);
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bool operator<(const CharStringT<T> &p_right) const;
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CharStringT<T> &operator+=(T p_char);
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int length() const { return size() ? size() - 1 : 0; }
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const T *get_data() const;
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operator const T *() const { return get_data(); };
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protected:
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void copy_from(const T *p_cstr);
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};
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class Char32String {
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friend class String;
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const char32_t *_data = nullptr;
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int _length = 0;
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Char32String(const char32_t *str, int length);
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public:
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int length() const;
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const char32_t *get_data() const;
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Char32String(Char32String &&p_str);
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void operator=(Char32String &&p_str);
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Char32String() {}
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~Char32String();
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};
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class CharWideString {
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friend class String;
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const wchar_t *_data = nullptr;
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int _length = 0;
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CharWideString(const wchar_t *str, int length);
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public:
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int length() const;
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const wchar_t *get_data() const;
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CharWideString(CharWideString &&p_str);
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void operator=(CharWideString &&p_str);
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CharWideString() {}
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~CharWideString();
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};
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typedef CharStringT<char> CharString;
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typedef CharStringT<char16_t> Char16String;
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typedef CharStringT<char32_t> Char32String;
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typedef CharStringT<wchar_t> CharWideString;
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} // namespace godot
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