/**************************************************************************/
/*  low_level.cpp                                                         */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include <godot_cpp/classes/file_access.hpp>
#include <godot_cpp/classes/image.hpp>
#include <godot_cpp/classes/worker_thread_pool.hpp>
#include <godot_cpp/classes/xml_parser.hpp>

#include <godot_cpp/godot.hpp>

namespace godot {
Error XMLParser::_open_buffer(const uint8_t *p_buffer, size_t p_size) {
	return (Error)::godot::gdextension_interface::xml_parser_open_buffer(_owner, p_buffer, p_size);
}

uint64_t FileAccess::get_buffer(uint8_t *p_dst, uint64_t p_length) const {
	return ::godot::gdextension_interface::file_access_get_buffer(_owner, p_dst, p_length);
}

void FileAccess::store_buffer(const uint8_t *p_src, uint64_t p_length) {
	::godot::gdextension_interface::file_access_store_buffer(_owner, p_src, p_length);
}

WorkerThreadPool::TaskID WorkerThreadPool::add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority, const String &p_description) {
	return (TaskID)::godot::gdextension_interface::worker_thread_pool_add_native_task(_owner, p_func, p_userdata, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}

WorkerThreadPool::GroupID WorkerThreadPool::add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description) {
	return (GroupID)::godot::gdextension_interface::worker_thread_pool_add_native_group_task(_owner, p_func, p_userdata, p_elements, p_tasks, p_high_priority, (GDExtensionConstStringPtr)&p_description);
}

uint8_t *Image::ptrw() {
	return ::godot::gdextension_interface::image_ptrw(_owner);
}

const uint8_t *Image::ptr() {
	return ::godot::gdextension_interface::image_ptr(_owner);
}

} // namespace godot
