/**************************************************************************/
/*  variant_internal.cpp                                                  */
/**************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#include <godot_cpp/variant/variant_internal.hpp>

#if GODOT_VERSION_MINOR >= 4

namespace godot {

GDExtensionVariantGetInternalPtrFunc VariantInternal::get_internal_func[Variant::VARIANT_MAX]{};

void VariantInternal::init_bindings() {
	for (int i = 1; i < Variant::VARIANT_MAX; i++) {
		get_internal_func[i] = ::godot::gdextension_interface::variant_get_ptr_internal_getter((GDExtensionVariantType)i);
	}
}

} // namespace godot

#endif // GODOT_VERSION_MINOR >= 4
