Replace topic:porting with topic:platforms and related use

This commit is contained in:
A Thousand Ships
2025-10-29 12:06:29 +01:00
parent 1d94c52aa9
commit e96fcef930
2 changed files with 12 additions and 11 deletions

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@@ -197,17 +197,18 @@ Platform specific layers that reside in ``platform``, with shared components (Un
* `godotengine/web <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fweb>`__ * `godotengine/web <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fweb>`__
* `godotengine/windows <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fwindows>`__ * `godotengine/windows <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+team-review-requested%3Agodotengine%2Fwindows>`__
* GitHub labels * GitHub labels
* ``topic:porting`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aporting>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aporting>`__ * ``topic:platforms`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Atopic%3Aplatforms>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Atopic%3Aplatforms>`__
* ``topic:android`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aandroid>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aandroid>`__ * ``platform:android`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aandroid>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aandroid>`__
* ``topic:ios`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aios>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aios>`__ * ``platform:ios`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aios>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aios>`__
* ``topic:linuxbsd`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Alinuxbsd>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Alinuxbsd>`__ * ``platform:linuxbsd`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Alinuxbsd>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Alinuxbsd>`__
* ``topic:macos`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Amacos>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Amacos>`__ * ``platform:macos`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Amacos>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Amacos>`__
* ``topic:uwp`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Auwp>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Auwp>`__ * ``platform:uwp`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Auwp>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Auwp>`__
* ``topic:web`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aweb>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aweb>`__ * ``platform:visionos`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Avisionos>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Avisionos>`__
* ``topic:windows`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Awindows>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Awindows>`__ * ``platform:web`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Aweb>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Aweb>`__
* ``platform:windows`` · `issues <https://github.com/godotengine/godot/issues?q=is%3Aissue%20state%3Aopen%20label%3Aplatform%3Awindows>`__ · `PRs <https://github.com/godotengine/godot/pulls?q=is%3Apr+is%3Aopen+label%3Aplatform%3Awindows>`__
Quality Assurance Quality Assurance
------------------ -----------------
All things QA: unit/integration tests, static analysis, benchmarks, code style/quality, builds testing. All things QA: unit/integration tests, static analysis, benchmarks, code style/quality, builds testing.

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@@ -155,8 +155,8 @@ Topics
- *Network*: relates to (low-level) networking. - *Network*: relates to (low-level) networking.
- *Particles*: particles, particle systems and their editors. - *Particles*: particles, particle systems and their editors.
- *Physics*: relates to the physics engine (2D/3D). - *Physics*: relates to the physics engine (2D/3D).
- *Platforms*: relates to platform-specific issues, typically related to OS, I/O, display, drivers, or rendering context.
- *Plugin*: relates to problems encountered while writing plugins. - *Plugin*: relates to problems encountered while writing plugins.
- *Porting*: relates to some specific platforms or exporting projects.
- *Rendering*: relates to the 2D and 3D rendering engines. - *Rendering*: relates to the 2D and 3D rendering engines.
- *Shaders*: relates to the Godot shader language or visual shaders. - *Shaders*: relates to the Godot shader language or visual shaders.
- *Tests*: relates to unit tests. - *Tests*: relates to unit tests.
@@ -171,7 +171,7 @@ can focus on the issues labelled with their team's topic.
Platforms Platforms
^^^^^^^^^ ^^^^^^^^^
*Android*, *iOS*, *LinuxBSD*, *macOS*, *Web*, *Windows* *Android*, *iOS*, *LinuxBSD*, *macOS*, *visionOS*, *Web*, *Windows*
By default, it is assumed that a given issue applies to all platforms. By default, it is assumed that a given issue applies to all platforms.
If one of the platform labels is used, it is then exclusive and the If one of the platform labels is used, it is then exclusive and the