From 8f26818858b71bf2ad980ce6e5abebca08667c35 Mon Sep 17 00:00:00 2001 From: Lukas Tenbrink Date: Tue, 19 Aug 2025 16:43:40 +0200 Subject: [PATCH] Fix more formatting issues. --- triage/workflow.rst | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/triage/workflow.rst b/triage/workflow.rst index da6ddbe..85f8a7d 100644 --- a/triage/workflow.rst +++ b/triage/workflow.rst @@ -108,13 +108,15 @@ rule you can assume that issues that aren’t release blockers, or specific to ``3.x``, shouldn’t have milestones assigned. For the ``master`` branch: -* *``4.x``*: For Godot 4 in general, i.e. the ``master`` branch. We do not use the ``4.x`` milestone on issues, issues with no milestone are assumed to be relevant for the current development cycle. + +* ``4.x``: For Godot 4 in general, i.e. the ``master`` branch. We do not use the ``4.x`` milestone on issues, issues with no milestone are assumed to be relevant for the current development cycle. * *The current development version*: Should be assigned to issues that are :ref:`release blockers `, or otherwise prioritized for the current version. * *The next release version*: When we enter feature freeze we usually create a new milestone used for PRs that are approved but won’t make it into the current release, this milestone is not used for issues. * *Older Godot 4 versions*: This is used for issues that are only relevant for this specific version (or older versions), but not any newer version. An example of this would be an issue that was solved in ``4.5`` as part of an enhancement, but that enhancement cannot be cherry-picked for ``4.4`` and a separate issue is necessary to track the specific solution for ``4.4`` (and older, if relevant). For such issues it can also be relevant to add “[4.4]” at the beginning of the issue title to help clarify it is specific to this version. For Godot 3: -* *``3.x``*: For the ``3.x`` branch in general. Used for issues that are only relevant for the ``3.x`` version, and occurs on the current development version of ``3.x``. For these issues it can also help to add “[3.x]” at the beginning of the issue title to help identifying the issue. + +* ``3.x``: For the ``3.x`` branch in general. Used for issues that are only relevant for the ``3.x`` version, and occurs on the current development version of ``3.x``. For these issues it can also help to add “[3.x]” at the beginning of the issue title to help identifying the issue. * Other Godot 3 milestones work the same way as for the ``master`` branch, except we do not track release blockers for ``3.x``. Testing an Issue