mirror of
https://github.com/godotengine/godot-build-scripts.git
synced 2026-01-05 06:11:49 +03:00
63 lines
1.6 KiB
Bash
Executable File
63 lines
1.6 KiB
Bash
Executable File
#!/bin/bash
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set -e
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# Config
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export BUILD_NAME=official
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export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no"
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export OPTIONS="osxcross_sdk=darwin18 debug_symbols=no"
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export OPTIONS_MONO="module_mono_enabled=yes mono_static=yes mono_prefix=/root/dependencies/mono"
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export TERM=xterm
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rm -rf godot
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mkdir godot
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cd godot
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tar xf /root/godot.tar.gz --strip-components=1
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# Classical
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if [ "${CLASSICAL}" == "1" ]; then
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echo "Starting classical build for macOS..."
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$SCONS platform=osx $OPTIONS tools=yes target=release_debug
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mkdir -p /root/out/tools
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cp -rvp bin/* /root/out/tools
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rm -rf bin
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$SCONS platform=osx $OPTIONS tools=no target=release_debug
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$SCONS platform=osx $OPTIONS tools=no target=release
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mkdir -p /root/out/templates
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cp -rvp bin/* /root/out/templates
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rm -rf bin
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fi
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# Mono
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if [ "${MONO}" == "1" ]; then
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echo "Starting Mono build for macOS..."
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cp /root/mono-glue/*.cpp modules/mono/glue/
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cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
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cp -r /root/mono-glue/GodotSharp/GodotSharpEditor/Generated modules/mono/glue/GodotSharp/GodotSharpEditor/
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$SCONS platform=osx $OPTIONS $OPTIONS_MONO tools=yes target=release_debug copy_mono_root=yes
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mkdir -p /root/out/tools-mono
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cp -rvp bin/* /root/out/tools-mono
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rm -rf bin
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$SCONS platform=osx $OPTIONS $OPTIONS_MONO tools=no target=release_debug
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$SCONS platform=osx $OPTIONS $OPTIONS_MONO tools=no target=release
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mkdir -p /root/out/templates-mono
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cp -rvp bin/* /root/out/templates-mono
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rm -rf bin
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find /root/out -name config -exec cp /root/dependencies/mono/etc/config {} \;
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fi
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echo "macOS build successful"
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