Files
godot-build-scripts/config.sh.in
Rémi Verschelde 5ee9f371bd Add config.sh for default registry and code signing
It is gitignore'd so users can put their private details there
(path to keystore and most importantly password) without having
to version them in git.
2019-12-02 09:57:41 +01:00

27 lines
831 B
Bash

#!/bin/bash
# Configuration file for user-specific details.
# This file is gitignore'd and will be sourced by build scripts.
# Registry for build containers.
# The default registry is the one used for official Godot builds.
# Note that some of its images are private and only accessible to selected
# contributors.
# You can build your own registry with scripts at
# https://github.com/godotengine/build-containers
export REGISTRY="registry.prehensile-tales.com"
# Set up your own signing keystore and relevant details below.
# If you do not fill all SIGN_* fields, signing will be skipped.
# Path to pkcs12 archive.
export SIGN_KEYSTORE=""
# Password for the private key.
export SIGN_PASSWORD=""
# Name and URL of the signed application.
# Use your own when making a thirdparty build.
export SIGN_NAME=""
export SIGN_URL=""