Files
godot-build-scripts/build.sh
Rémi Verschelde 5ee9f371bd Add config.sh for default registry and code signing
It is gitignore'd so users can put their private details there
(path to keystore and most importantly password) without having
to version them in git.
2019-12-02 09:57:41 +01:00

159 lines
6.0 KiB
Bash
Executable File

#!/bin/bash
set -e
OPTIND=1
# For default registry.
if [ ! -e config.sh ]; then
echo "No config.sh, copying default values from config.sh.in."
cp config.sh.in config.sh
fi
source ./config.sh
registry="${REGISTRY}"
username=""
password=""
godot_version=""
git_treeish="master"
force_download=0
skip_download=0
skip_git_checkout=0
while getopts "h?r:u:p:v:g:fsc" opt; do
case "$opt" in
h|\?)
echo "Usage: $0 [OPTIONS...]"
echo
echo " -r registry"
echo " -u username"
echo " -p password"
echo " -v godot version (e.g: 3.1-alpha5) [mandatory]"
echo " -g git treeish (e.g: master)"
echo " -f force redownload of all images"
echo " -s skip downloading"
echo " -c skip checkout"
echo
exit 1
;;
r) registry=$OPTARG
;;
u) username=$OPTARG
;;
p) password=$OPTARG
;;
v) godot_version=$OPTARG
;;
g) git_treeish=$OPTARG
;;
f) force_download=1
;;
s) skip_download=1
;;
c) skip_git_checkout=1
;;
esac
done
export podman=none
if which podman > /dev/null; then
export podman=podman
elif which docker > /dev/null; then
export podman=docker
fi
if [ "${podman}" == "none" ]; then
echo "Either podman or docker needs to be installed"
exit 1
fi
if [ $UID != 0 ]; then
echo "WARNING: Running as non-root may cause problems for the uwp build"
fi
if [ -z "${godot_version}" ]; then
echo "-v <version> is mandatory!"
exit 1
fi
if [ ! -z "${username}" ] && [ ! -z "${password}" ]; then
if ${podman} login ${registry} -u "${username}" -p "${password}"; then
export logged_in=true
fi
fi
if [ $skip_download == 0 ]; then
echo "Fetching images"
for image in mono-glue windows ubuntu-64 ubuntu-32 javascript; do
if [ ${force_download} == 1 ] || ! ${podman} image exists godot/$image; then
if ! ${podman} pull ${registry}/godot/${image}; then
echo "ERROR: image $image does not exist and can't be downloaded"
exit 1
fi
fi
done
if [ ! -z "${logged_in}" ]; then
echo "Fetching private images"
for image in macosx android ios uwp; do
if [ ${force_download} == 1 ] || ! ${podman} image exists godot-private/$image; then
if ! ${podman} pull ${registry}/godot-private/${image}; then
echo "ERROR: image $image does not exist and can't be downloaded"
exit 1
fi
fi
done
fi
fi
if [ "${skip_git_checkout}" == 0 ]; then
git clone https://github.com/godotengine/godot git || /bin/true
pushd git
git checkout -b ${git_treeish} origin/${git_treeish} || git checkout ${git_treeish}
git reset --hard
git clean -fdx
git pull origin ${git_treeish} || /bin/true
git archive --format=tar $git_treeish --prefix=godot-${godot_version}/ | gzip > ../godot.tar.gz
popd
fi
export basedir="$(pwd)"
mkdir -p ${basedir}/out
mkdir -p ${basedir}/out/logs
mkdir -p ${basedir}/mono-glue
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-mono-glue:/root/build -v ${basedir}/mono-glue:/root/mono-glue -w /root/ ${registry}/godot/mono-glue:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/mono-glue
mkdir -p ${basedir}/out/windows
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-windows:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/windows:/root/out -w /root/ ${registry}/godot/windows:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/windows
mkdir -p ${basedir}/out/linux/x64
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-linux:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/linux/x64:/root/out -w /root/ ${registry}/godot/ubuntu-64:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/linux64
mkdir -p ${basedir}/out/linux/x86
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-linux:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/linux/x86:/root/out -w /root/ ${registry}/godot/ubuntu-32:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/linux32
mkdir -p ${basedir}/out/server/x64
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-server:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/server/x64:/root/out -w /root/ ${registry}/godot/ubuntu-64:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/server
mkdir -p ${basedir}/out/javascript
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-javascript:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/javascript:/root/out -w /root/ ${registry}/godot/javascript:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/javascript
mkdir -p ${basedir}/out/macosx/x64
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-macosx:/root/build -v ${basedir}/mono-glue:/root/mono-glue -v ${basedir}/out/macosx/x64:/root/out -w /root/ ${registry}/godot-private/macosx:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/macosx
mkdir -p ${basedir}/out/android
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:/root/out -w /root/ ${registry}/godot-private/android:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/android
mkdir -p ${basedir}/out/ios
${podman} run -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/out -w /root/ ${registry}/godot-private/ios:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/ios
mkdir -p ${basedir}/out/uwp
${podman} run --ulimit nofile=32768:32768 -it --rm -v ${basedir}/godot.tar.gz:/root/godot.tar.gz -v ${basedir}/build-uwp:/root/build -v ${basedir}/out/uwp:/root/out -w /root/ ${registry}/godot-private/uwp:latest bash build/build.sh 2>&1 | tee ${basedir}/out/logs/uwp
if [ ! -z "$SUDO_UID" ]; then
chown -R "${SUDO_UID}":"${SUDO_GID}" ${basedir}/out
fi