#!/bin/bash # Configuration file for user-specific details. # This file is gitignore'd and will be sourced by build scripts. # Registry for build containers. # The default registry is the one used for official Godot builds. # Note that some of its images are private and only accessible to selected # contributors. # You can build your own registry with scripts at # https://github.com/godotengine/build-containers export REGISTRY="registry.prehensile-tales.com" # Default number of parallel cores for each build. export NUM_CORES=16 # Set up your own signing keystore and relevant details below. # If you do not fill all SIGN_* fields, signing will be skipped. # Path to pkcs12 archive. export SIGN_KEYSTORE="" # Password for the private key. export SIGN_PASSWORD="" # Name and URL of the signed application. # Use your own when making a thirdparty build. export SIGN_NAME="" export SIGN_URL=""