Make BUILD_NAME globally configurable

This commit is contained in:
Andrii Doroshenko (Xrayez)
2021-03-06 14:43:50 +02:00
parent 5bc7435255
commit f40716e53e
11 changed files with 8 additions and 10 deletions

View File

@@ -11,6 +11,9 @@
# https://github.com/godotengine/build-containers
export REGISTRY="registry.prehensile-tales.com"
# Default build name used to distinguish between official and custom builds.
export BUILD_NAME="custom_build"
# Default number of parallel cores for each build.
export NUM_CORES=16