mirror of
https://github.com/godotengine/godot-build-scripts.git
synced 2026-01-04 02:09:44 +03:00
Apple: add visionOS build support; unify build container
iOS builds now use the godot-embedded build container, like visionOS (and eventually tvOS). Refactored iOS build script to be easier to maintain and duplicate for visionOS. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
committed by
Rémi Verschelde
parent
f8e8e20da2
commit
e7412b53cd
@@ -12,7 +12,10 @@ export OPTIONS_MONO="module_mono_enabled=yes"
|
|||||||
export TERM=xterm
|
export TERM=xterm
|
||||||
|
|
||||||
export IOS_SDK="18.5"
|
export IOS_SDK="18.5"
|
||||||
export IOS_LIPO="/root/ioscross/arm64/bin/arm-apple-darwin11-lipo"
|
export IOS_DEVICE="IOS_SDK_PATH=/root/SDKs/iPhoneOS${IOS_SDK}.sdk"
|
||||||
|
export IOS_SIMULATOR="IOS_SDK_PATH=/root/SDKs/iPhoneSimulator${IOS_SDK}.sdk simulator=yes"
|
||||||
|
export APPLE_TARGET_ARM64="APPLE_TOOLCHAIN_PATH=/root/ioscross/arm64 apple_target_triple=arm-apple-darwin11-"
|
||||||
|
export APPLE_TARGET_X86_64="APPLE_TOOLCHAIN_PATH=/root/ioscross/x86_64 apple_target_triple=x86_64-apple-darwin11-"
|
||||||
|
|
||||||
rm -rf godot
|
rm -rf godot
|
||||||
mkdir godot
|
mkdir godot
|
||||||
@@ -25,30 +28,22 @@ if [ "${CLASSICAL}" == "1" ]; then
|
|||||||
echo "Starting classical build for iOS..."
|
echo "Starting classical build for iOS..."
|
||||||
|
|
||||||
# arm64 device
|
# arm64 device
|
||||||
$SCONS platform=ios $OPTIONS arch=arm64 ios_simulator=no target=template_debug \
|
$SCONS platform=ios $OPTIONS arch=arm64 target=template_debug $IOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
|
$SCONS platform=ios $OPTIONS arch=arm64 target=template_release $IOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
$SCONS platform=ios $OPTIONS arch=arm64 ios_simulator=no target=template_release \
|
|
||||||
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
|
|
||||||
|
|
||||||
# arm64 simulator
|
# arm64 simulator
|
||||||
# Disabled for now as it doesn't work with cctools-port and current LLVM.
|
# Disabled for now as it doesn't work with cctools-port and current LLVM.
|
||||||
# See https://github.com/godotengine/build-containers/pull/85.
|
# See https://github.com/godotengine/build-containers/pull/85.
|
||||||
#$SCONS platform=ios $OPTIONS arch=arm64 ios_simulator=yes target=template_debug \
|
#$SCONS platform=ios $OPTIONS arch=arm64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
|
#$SCONS platform=ios $OPTIONS arch=arm64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
#$SCONS platform=ios $OPTIONS arch=arm64 ios_simulator=yes target=template_release \
|
|
||||||
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
|
|
||||||
|
|
||||||
# x86_64 simulator
|
# x86_64 simulator
|
||||||
$SCONS platform=ios $OPTIONS arch=x86_64 ios_simulator=yes target=template_debug \
|
$SCONS platform=ios $OPTIONS arch=x86_64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_X86_64
|
||||||
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
|
$SCONS platform=ios $OPTIONS arch=x86_64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_X86_64
|
||||||
$SCONS platform=ios $OPTIONS arch=x86_64 ios_simulator=yes target=template_release \
|
|
||||||
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
|
|
||||||
|
|
||||||
mkdir -p /root/out/templates
|
mkdir -p /root/out/templates
|
||||||
cp bin/libgodot.ios.template_release.arm64.a /root/out/templates/libgodot.ios.a
|
cp bin/libgodot.ios.template_release.arm64.a /root/out/templates/libgodot.ios.a
|
||||||
cp bin/libgodot.ios.template_debug.arm64.a /root/out/templates/libgodot.ios.debug.a
|
cp bin/libgodot.ios.template_debug.arm64.a /root/out/templates/libgodot.ios.debug.a
|
||||||
#$IOS_LIPO -create bin/libgodot.ios.template_release.arm64.simulator.a bin/libgodot.ios.template_release.x86_64.simulator.a -output /root/out/templates/libgodot.ios.simulator.a
|
|
||||||
#$IOS_LIPO -create bin/libgodot.ios.template_debug.arm64.simulator.a bin/libgodot.ios.template_debug.x86_64.simulator.a -output /root/out/templates/libgodot.ios.debug.simulator.a
|
|
||||||
cp bin/libgodot.ios.template_release.x86_64.simulator.a /root/out/templates/libgodot.ios.simulator.a
|
cp bin/libgodot.ios.template_release.x86_64.simulator.a /root/out/templates/libgodot.ios.simulator.a
|
||||||
cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates/libgodot.ios.debug.simulator.a
|
cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates/libgodot.ios.debug.simulator.a
|
||||||
fi
|
fi
|
||||||
@@ -61,31 +56,22 @@ if [ "${MONO}" == "1" ]; then
|
|||||||
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||||
|
|
||||||
# arm64 device
|
# arm64 device
|
||||||
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no target=template_debug \
|
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 target=template_debug $IOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
|
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 target=template_release $IOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=no target=template_release \
|
|
||||||
IOS_SDK_PATH="/root/ioscross/arm64/SDK/iPhoneOS${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64/" ios_triple="arm-apple-darwin11-"
|
|
||||||
|
|
||||||
# arm64 simulator
|
# arm64 simulator
|
||||||
# Disabled for now as it doesn't work with cctools-port and current LLVM.
|
# Disabled for now as it doesn't work with cctools-port and current LLVM.
|
||||||
# See https://github.com/godotengine/build-containers/pull/85.
|
# See https://github.com/godotengine/build-containers/pull/85.
|
||||||
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes target=template_debug \
|
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
|
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
#$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=arm64 ios_simulator=yes target=template_release \
|
|
||||||
# IOS_SDK_PATH="/root/ioscross/arm64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/arm64_sim/" ios_triple="arm-apple-darwin11-"
|
|
||||||
|
|
||||||
# x86_64 simulator
|
# x86_64 simulator
|
||||||
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes target=template_debug \
|
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_X86_64
|
||||||
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
|
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_X86_64
|
||||||
$SCONS platform=ios $OPTIONS $OPTIONS_MONO arch=x86_64 ios_simulator=yes target=template_release \
|
|
||||||
IOS_SDK_PATH="/root/ioscross/x86_64_sim/SDK/iPhoneSimulator${IOS_SDK}.sdk" APPLE_TOOLCHAIN_PATH="/root/ioscross/x86_64_sim/" ios_triple="x86_64-apple-darwin11-"
|
|
||||||
|
|
||||||
mkdir -p /root/out/templates-mono
|
mkdir -p /root/out/templates-mono
|
||||||
|
|
||||||
cp bin/libgodot.ios.template_release.arm64.a /root/out/templates-mono/libgodot.ios.a
|
cp bin/libgodot.ios.template_release.arm64.a /root/out/templates-mono/libgodot.ios.a
|
||||||
cp bin/libgodot.ios.template_debug.arm64.a /root/out/templates-mono/libgodot.ios.debug.a
|
cp bin/libgodot.ios.template_debug.arm64.a /root/out/templates-mono/libgodot.ios.debug.a
|
||||||
#$IOS_LIPO -create bin/libgodot.ios.template_release.arm64.simulator.a bin/libgodot.ios.template_release.x86_64.simulator.a -output /root/out/templates-mono/libgodot.ios.simulator.a
|
|
||||||
#$IOS_LIPO -create bin/libgodot.ios.template_debug.arm64.simulator.a bin/libgodot.ios.template_debug.x86_64.simulator.a -output /root/out/templates-mono/libgodot.ios.debug.simulator.a
|
|
||||||
cp bin/libgodot.ios.template_release.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.simulator.a
|
cp bin/libgodot.ios.template_release.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.simulator.a
|
||||||
cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.debug.simulator.a
|
cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.debug.simulator.a
|
||||||
fi
|
fi
|
||||||
|
|||||||
@@ -377,6 +377,17 @@ if [ "${build_classical}" == "1" ]; then
|
|||||||
cd ..
|
cd ..
|
||||||
rm -rf ios_xcode
|
rm -rf ios_xcode
|
||||||
|
|
||||||
|
## visionOS (Classical) ##
|
||||||
|
|
||||||
|
rm -rf visionos_xcode
|
||||||
|
cp -r git/misc/dist/visionos_xcode visionos_xcode
|
||||||
|
cp out/visionos/templates/libgodot.visionos.a visionos_xcode/libgodot.visionos.release.xcframework/xros-arm64/libgodot.a
|
||||||
|
cp out/visionos/templates/libgodot.visionos.debug.a visionos_xcode/libgodot.visionos.debug.xcframework/xros-arm64/libgodot.a
|
||||||
|
cd visionos_xcode
|
||||||
|
zip -q -9 -r "${templatesdir}/visionos.zip" *
|
||||||
|
cd ..
|
||||||
|
rm -rf visionos_xcode
|
||||||
|
|
||||||
## Templates TPZ (Classical) ##
|
## Templates TPZ (Classical) ##
|
||||||
|
|
||||||
echo "${templates_version}" > ${templatesdir}/version.txt
|
echo "${templates_version}" > ${templatesdir}/version.txt
|
||||||
@@ -545,6 +556,17 @@ if [ "${build_mono}" == "1" ]; then
|
|||||||
cd ..
|
cd ..
|
||||||
rm -rf ios_xcode
|
rm -rf ios_xcode
|
||||||
|
|
||||||
|
## visionOS (Mono) ##
|
||||||
|
|
||||||
|
rm -rf visionos_xcode
|
||||||
|
cp -r git/misc/dist/visionos_xcode visionos_xcode
|
||||||
|
cp out/visionos/templates-mono/libgodot.visionos.a visionos_xcode/libgodot.visionos.release.xcframework/xros-arm64/libgodot.a
|
||||||
|
cp out/visionos/templates-mono/libgodot.visionos.debug.a visionos_xcode/libgodot.visionos.debug.xcframework/xros-arm64/libgodot.a
|
||||||
|
cd visionos_xcode
|
||||||
|
zip -q -9 -r "${templatesdir_mono}/visionos.zip" *
|
||||||
|
cd ..
|
||||||
|
rm -rf visionos_xcode
|
||||||
|
|
||||||
# No .NET support for those platforms yet.
|
# No .NET support for those platforms yet.
|
||||||
|
|
||||||
if false; then
|
if false; then
|
||||||
|
|||||||
63
build-visionos/build.sh
Executable file
63
build-visionos/build.sh
Executable file
@@ -0,0 +1,63 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
set -e
|
||||||
|
|
||||||
|
# Config
|
||||||
|
|
||||||
|
export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_build_objects=no"
|
||||||
|
# Keep LTO disabled for visionOS - it works but it makes linking apps on deploy very slow,
|
||||||
|
# which is seen as a regression in the current workflow.
|
||||||
|
# Disable Vulkan and MoltenVK for visionOS - visionOS doesn't support MoltenVK.
|
||||||
|
export OPTIONS="production=yes use_lto=no vulkan=no"
|
||||||
|
export OPTIONS_MONO="module_mono_enabled=yes"
|
||||||
|
export TERM=xterm
|
||||||
|
|
||||||
|
export VISIONOS_SDK="2.5"
|
||||||
|
export VISIONOS_DEVICE="VISIONOS_SDK_PATH=/root/SDKs/XROS${VISIONOS_SDK}.sdk"
|
||||||
|
export VISIONOS_SIMULATOR="VISIONOS_SDK_PATH=/root/SDKs/XRSimulator${VISIONOS_SDK}.sdk simulator=yes"
|
||||||
|
export APPLE_TARGET_ARM64="APPLE_TOOLCHAIN_PATH=/root/ioscross/arm64 apple_target_triple=arm-apple-darwin11-"
|
||||||
|
|
||||||
|
rm -rf godot
|
||||||
|
mkdir godot
|
||||||
|
cd godot
|
||||||
|
tar xf /root/godot.tar.gz --strip-components=1
|
||||||
|
|
||||||
|
# Classical
|
||||||
|
|
||||||
|
if [ "${CLASSICAL}" == "1" ]; then
|
||||||
|
echo "Starting classical build for visionOS..."
|
||||||
|
|
||||||
|
# arm64 device
|
||||||
|
$SCONS platform=visionos $OPTIONS arch=arm64 target=template_debug $VISIONOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
|
$SCONS platform=visionos $OPTIONS arch=arm64 target=template_release $VISIONOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
|
|
||||||
|
# arm64 simulator (disabled for now, see build-ios)
|
||||||
|
#$SCONS platform=visionos $OPTIONS arch=arm64 target=template_debug $VISIONOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
|
#$SCONS platform=visionos $OPTIONS arch=arm64 target=template_release $VISIONOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
|
|
||||||
|
mkdir -p /root/out/templates
|
||||||
|
cp bin/libgodot.visionos.template_release.arm64.a /root/out/templates/libgodot.visionos.a
|
||||||
|
cp bin/libgodot.visionos.template_debug.arm64.a /root/out/templates/libgodot.visionos.debug.a
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Mono
|
||||||
|
|
||||||
|
if [ "${MONO}" == "1" ]; then
|
||||||
|
echo "Starting Mono build for visionOS..."
|
||||||
|
|
||||||
|
cp -r /root/mono-glue/GodotSharp/GodotSharp/Generated modules/mono/glue/GodotSharp/GodotSharp/
|
||||||
|
|
||||||
|
# arm64 device
|
||||||
|
$SCONS platform=visionos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_debug $VISIONOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
|
$SCONS platform=visionos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_release $VISIONOS_DEVICE $APPLE_TARGET_ARM64
|
||||||
|
|
||||||
|
# arm64 simulator (disabled for now, see build-ios)
|
||||||
|
#$SCONS platform=visionos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_debug $VISIONOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
|
#$SCONS platform=visionos $OPTIONS $OPTIONS_MONO arch=arm64 target=template_release $VISIONOS_SIMULATOR $APPLE_TARGET_ARM64
|
||||||
|
|
||||||
|
mkdir -p /root/out/templates-mono
|
||||||
|
cp bin/libgodot.visionos.template_release.arm64.a /root/out/templates-mono/libgodot.visionos.a
|
||||||
|
cp bin/libgodot.visionos.template_debug.arm64.a /root/out/templates-mono/libgodot.visionos.debug.a
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "visionOS build successful"
|
||||||
7
build.sh
7
build.sh
@@ -133,7 +133,7 @@ if [ $skip_download == 0 ]; then
|
|||||||
if [ ! -z "${logged_in}" ]; then
|
if [ ! -z "${logged_in}" ]; then
|
||||||
echo "Fetching private images"
|
echo "Fetching private images"
|
||||||
|
|
||||||
for image in macosx android ios; do
|
for image in macosx android appleembedded; do
|
||||||
if [ ${force_download} == 1 ] || ! ${podman} image exists godot-private/$image; then
|
if [ ${force_download} == 1 ] || ! ${podman} image exists godot-private/$image; then
|
||||||
if ! ${podman} pull ${registry}/godot-private/${image}; then
|
if ! ${podman} pull ${registry}/godot-private/${image}; then
|
||||||
echo "ERROR: image $image does not exist and can't be downloaded"
|
echo "ERROR: image $image does not exist and can't be downloaded"
|
||||||
@@ -269,7 +269,10 @@ mkdir -p ${basedir}/out/android
|
|||||||
${podman_run} -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:/root/out -v ${basedir}/deps/swappy:/root/swappy -v ${basedir}/deps/keystore:/root/keystore localhost/godot-android:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/android
|
${podman_run} -v ${basedir}/build-android:/root/build -v ${basedir}/out/android:/root/out -v ${basedir}/deps/swappy:/root/swappy -v ${basedir}/deps/keystore:/root/keystore localhost/godot-android:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/android
|
||||||
|
|
||||||
mkdir -p ${basedir}/out/ios
|
mkdir -p ${basedir}/out/ios
|
||||||
${podman_run} -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/out localhost/godot-ios:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/ios
|
${podman_run} -v ${basedir}/build-ios:/root/build -v ${basedir}/out/ios:/root/out localhost/godot-appleembedded:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/ios
|
||||||
|
|
||||||
|
mkdir -p ${basedir}/out/visionos
|
||||||
|
${podman_run} -v ${basedir}/build-visionos:/root/build -v ${basedir}/out/visionos:/root/out localhost/godot-appleembedded:${img_version} bash build/build.sh 2>&1 | tee ${basedir}/out/logs/visionos
|
||||||
|
|
||||||
uid=$(id -un)
|
uid=$(id -un)
|
||||||
gid=$(id -gn)
|
gid=$(id -gn)
|
||||||
|
|||||||
Reference in New Issue
Block a user