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Add support for experimental .NET builds (GDExtension) (#136)
This is eventually meant to be unified with the "classical" builds, but for the initial testing we start with a dedicated "dotnet" build. Co-authored-by: Raul Santos <raulsntos@gmail.com>
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@@ -9,6 +9,7 @@ export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_
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# which is seen as a regression in the current workflow.
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export OPTIONS="production=yes use_lto=no SWIFT_FRONTEND=/root/.local/share/swiftly/toolchains/6.2.0/usr/bin/swift-frontend"
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export OPTIONS_MONO="module_mono_enabled=yes"
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export OPTIONS_DOTNET="module_dotnet_enabled=yes"
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export TERM=xterm
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export IOS_SDK="26.0"
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@@ -76,4 +77,30 @@ if [ "${MONO}" == "1" ]; then
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cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates-mono/libgodot.ios.debug.simulator.a
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fi
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# .NET
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if [ "${DOTNET}" == "1" ]; then
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echo "Starting .NET build for iOS..."
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# arm64 device
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$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_debug $IOS_DEVICE $APPLE_TARGET_ARM64
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$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_release $IOS_DEVICE $APPLE_TARGET_ARM64
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# arm64 simulator
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# Disabled for now as it doesn't work with cctools-port and current LLVM.
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# See https://github.com/godotengine/build-containers/pull/85.
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#$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_ARM64
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#$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=arm64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_ARM64
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# x86_64 simulator
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$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=x86_64 target=template_debug $IOS_SIMULATOR $APPLE_TARGET_X86_64
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$SCONS platform=ios $OPTIONS $OPTIONS_DOTNET arch=x86_64 target=template_release $IOS_SIMULATOR $APPLE_TARGET_X86_64
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mkdir -p /root/out/templates-dotnet
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cp bin/libgodot.ios.template_release.arm64.a /root/out/templates-dotnet/libgodot.ios.a
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cp bin/libgodot.ios.template_debug.arm64.a /root/out/templates-dotnet/libgodot.ios.debug.a
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cp bin/libgodot.ios.template_release.x86_64.simulator.a /root/out/templates-dotnet/libgodot.ios.simulator.a
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cp bin/libgodot.ios.template_debug.x86_64.simulator.a /root/out/templates-dotnet/libgodot.ios.debug.simulator.a
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fi
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echo "iOS build successful"
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