Update access-kit to 0.16.0, reenable it for 32-bit Windows builds.

This commit is contained in:
Pāvels Nadtočajevs
2025-06-03 10:54:41 +03:00
parent 6d05bde764
commit 74e21311a4
2 changed files with 8 additions and 10 deletions

View File

@@ -8,8 +8,6 @@ export SCONS="scons -j${NUM_CORES} verbose=yes warnings=no progress=no redirect_
export OPTIONS="production=yes use_mingw=yes angle_libs=/root/angle mesa_libs=/root/mesa d3d12=yes accesskit_sdk_path=/root/accesskit/accesskit-c"
export OPTIONS_MONO="module_mono_enabled=yes"
export OPTIONS_LLVM="use_llvm=yes mingw_prefix=/root/llvm-mingw"
# Doesn't work currently for x86_32 with our mingw setup.
export OPTIONS_X86_32="accesskit=no"
export TERM=xterm
rm -rf godot
@@ -33,13 +31,13 @@ if [ "${CLASSICAL}" == "1" ]; then
cp -rvp bin/* /root/out/x86_64/templates
rm -rf bin
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_X86_32 target=editor
$SCONS platform=windows arch=x86_32 $OPTIONS target=editor
mkdir -p /root/out/x86_32/tools
cp -rvp bin/* /root/out/x86_32/tools
rm -rf bin
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_X86_32 target=template_debug
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_X86_32 target=template_release
$SCONS platform=windows arch=x86_32 $OPTIONS target=template_debug
$SCONS platform=windows arch=x86_32 $OPTIONS target=template_release
mkdir -p /root/out/x86_32/templates
cp -rvp bin/* /root/out/x86_32/templates
rm -rf bin
@@ -59,7 +57,7 @@ if [ "${CLASSICAL}" == "1" ]; then
build_name=${BUILD_NAME}
export BUILD_NAME="steam"
$SCONS platform=windows arch=x86_64 $OPTIONS target=editor steamapi=yes
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_X86_32 target=editor steamapi=yes
$SCONS platform=windows arch=x86_32 $OPTIONS target=editor steamapi=yes
mkdir -p /root/out/steam
cp -rvp bin/* /root/out/steam
rm -rf bin
@@ -87,14 +85,14 @@ if [ "${MONO}" == "1" ]; then
cp -rvp bin/* /root/out/x86_64/templates-mono
rm -rf bin
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO $OPTIONS_X86_32 target=editor
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO target=editor
./modules/mono/build_scripts/build_assemblies.py --godot-output-dir=./bin --godot-platform=windows
mkdir -p /root/out/x86_32/tools-mono
cp -rvp bin/* /root/out/x86_32/tools-mono
rm -rf bin
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO $OPTIONS_X86_32 target=template_debug
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO $OPTIONS_X86_32 target=template_release
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO target=template_debug
$SCONS platform=windows arch=x86_32 $OPTIONS $OPTIONS_MONO target=template_release
mkdir -p /root/out/x86_32/templates-mono
cp -rvp bin/* /root/out/x86_32/templates-mono
rm -rf bin