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Web: Handle new template names and dlink_enabled=yes
Follow-up to https://github.com/godotengine/godot/pull/65094. Also reverts LTO change from #62, we found that while it's much slower to link, full LTO still produces smaller binaries and that's quite important for the Web platform.
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build.sh
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build.sh
@@ -180,6 +180,7 @@ fi
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export basedir="$(pwd)"
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mkdir -p ${basedir}/out
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mkdir -p ${basedir}/out/logs
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mkdir -p ${basedir}/mono-glue
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export podman_run="${podman} run -it --rm --env BUILD_NAME --env GODOT_VERSION_STATUS --env NUM_CORES --env CLASSICAL=${build_classical} --env MONO=${build_mono} -v ${basedir}/godot-${godot_version}.tar.gz:/root/godot.tar.gz -v ${basedir}/mono-glue:/root/mono-glue -w /root/"
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export img_version=4.x-f36
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