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godot-benchmarks/benchmarks
Schnorg ef3a94f131 Fix Area2D and CharacterBody2D tests (#141)
Tests were arranging objects in window rather than viewport coordinates.
This was causing performance changes based on window scale.
2026-08-25 23:12:18 +02:00
..
2024-12-11 09:36:57 +01:00
2024-12-10 16:05:49 +01:00