mirror of
https://github.com/godotengine/godot-benchmarks.git
synced 2026-09-03 18:14:28 +03:00
This will avoid large diffs later on. This also fixes GDScript warnings across the codebase.
45 lines
816 B
Plaintext
45 lines
816 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Godot Benchmarks"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.4")
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run/flush_stdout_on_print=true
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config/icon="res://icon.png"
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[autoload]
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Manager="*res://manager.gd"
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[debug]
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gdscript/warnings/standalone_expression=0
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/stretch/mode="viewport"
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window/vsync/vsync_mode=0
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[dotnet]
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project/assembly_name="Godot Benchmarks"
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[gui]
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theme/default_theme_scale=1.5
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[rendering]
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occlusion_culling/use_occlusion_culling=true
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