Files
godot-benchmarks/gdscript/packed_string_array.tscn
Hugo Locurcio b416f5792a Add initial GDScript tests
- Add wall clock time measurement on benchmarks.
- Allow tests to not have a predefined time limit.
  - This is required for scripting tests.
- Fix culling tests not reporting GPU time.
2021-11-29 14:43:11 +01:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://benchmark.gd" type="Script" id=1]
[ext_resource path="res://gdscript/packed_string_array.gd" type="Script" id=2]
[node name="PackedStringArray" type="Node"]
script = ExtResource( 2 )
[node name="Benchmark" type="Label" parent="."]
offset_right = 40.0
offset_bottom = 14.0
structured_text_bidi_override_options = [ ]
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
time_limit = false