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godot-benchmarks/benchmarks
Francisco Demartino 42fbc4008a Fix convex hull benchmarks (multiple of 3) (#55)
The benchmark was bogus before. I missed this error:

        convex_hull_3d.gd:34 @ _bench_convex(): Ignoring surface 0, incorrect vertex count: 10000 (for PRIMITIVE_TRIANGLES).
        <C++ Error>    Condition "(len % 3) != 0" is true. Continuing.

Also tweaked the iteration count so it takes a reasonable time.
2024-02-01 19:02:49 +01:00
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