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This provides a web interface generated with Hugo for tracking benchmark results over time. Automatic dark theme support is provided using water.css. Benchmarks are run daily on a dedicated server with the `master` branch of Godot compiled from source on that server, so that build time and memory usage during the build can also be tracked over time. Binary size as well as startup/shutdown time and memory usage from an empty project are also measured.
4 lines
78 B
Plaintext
4 lines
78 B
Plaintext
[gd_scene format=3 uid="uid://drtld8p78sdv6"]
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[node name="Node" type="Node"]
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