Files
godot-benchmarks/.gitignore
Emmanouil Papadeas 460494848a Port GDScript benchmarks to C++ (#86)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-08-04 23:13:59 +02:00

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# Godot-specific ignores
.godot/
export.cfg
export_presets.cfg
logs/
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# System/tool-specific ignores
.directory
*~
# IDE-specific ignores
.fleet/
.history/
.idea/
.vs/
.vscode/
*.code-workspace
# Python-specific ignores
__pycache__/
*_cache/
*.pyc
.venv
venv
# Godot Git repository clone (run-benchmarks.sh)
/godot/
# Output HTML files
web/public/
# Temporary lock file while building
web/.hugo_build.lock
# Generated files
web/content/benchmark/*.md
web/content/graph/*.md
web/data/data.json
# Untracked source files
web/src-data/benchmarks/*.json
web/src-data/benchmarks/*.md