; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Godot Benchmarks" run/main_scene="res://main.tscn" config/features=PackedStringArray("4.5") run/flush_stdout_on_print=true config/icon="res://icon.png" [autoload] Manager="*res://manager.gd" [debug] gdscript/warnings/standalone_expression=0 [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/stretch/mode="viewport" window/vsync/vsync_mode=0 [dotnet] project/assembly_name="Godot Benchmarks" [gui] theme/default_theme_scale=1.5 [rendering] occlusion_culling/use_occlusion_culling=true environment/defaults/default_environment="uid://du1js6r1lrlb7"