12 Commits

Author SHA1 Message Date
Hugo Locurcio
98c18cfa27 Update project files to Godot 4.5 2025-09-28 17:24:12 +02:00
Hugo Locurcio
118341742d Add Skeleton3D and AnimationTree benchmarks (#105)
These benchmarks represent stress tests that challenge the CPU
with lots of animation calls.

This also adds a default environment that makes it easier to distinguish
objects from the background, even when there is no light in the scene.
2025-06-16 07:48:15 -07:00
Hugo Locurcio
34a1c24f95 Resave all scenes and scripts on Godot 4.4.dev5, fix GDScript warnings
This will avoid large diffs later on.

This also fixes GDScript warnings across the codebase.
2024-11-27 15:00:18 +01:00
Emmanouil Papadeas
6606590ea0 Add some runtime asset importing/exporting benchmarks (#80)
* Import gltf, fbx, 200 images and export gltf
* Import 50 ogg files on runtime
2024-07-15 18:40:30 +02:00
Emmanouil Papadeas
8f36c32405 Add Navigation benchmarks (#78)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-06-24 23:09:12 +02:00
Emmanouil Papadeas
2967527f82 Add animated models benchmarks (#79) 2024-06-24 22:48:36 +02:00
Emmanouil Papadeas
f1ee9ebccb Add Physics 3D benchmarks (#76)
* Add Area3D benchmark
* Add CharacterBody3D benchmark
* Add Raycast3D benchmark
* Add SoftBody3D benchmark
* Add TriangleMesh benchmark
* Set physics 3D benchmarks to run for 10 seconds
2024-06-20 00:43:17 +02:00
Emmanouil Papadeas
85bb12d1d5 Add Physics 2D benchmarks (#72) 2024-06-14 22:47:53 +02:00
Emmanouil Papadeas
119a238f96 Add Sponza Global Illumination benchmarks (#69)
* Format sponza.gd and improve static typing
* Add Sponza with RefProbe, VoxelGI and SDFGI benchmarks
* Update sponza.VoxelGI_data.res
* Add Sponza with LightmapGI benchmark, set sponza.glb light baking to static lightmaps
* Add Sponza with SSIL benchmark
2024-06-06 00:50:26 +02:00
Francisco Demartino
01b9aaa062 Add Bunnymark-style benchmarks (#65)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-05-07 20:03:10 +02:00
tinybitofheaven
5c91a3eb71 Add PointLight2D and DirectionalLight2D benchmarks (#60)
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2024-04-04 18:59:40 +02:00
Helehex
93bc7cd0d6 Added support for C# benchmarks (#46) 2024-02-09 14:43:04 +01:00