Files
godot-angle-static/util/Timer.cpp
Lingfeng Yang e9f9fa17da Add cpu time measurement to perf tests
Bug: angleproject:6667
Change-Id: I16570a7b51d363dd1c0f35789b985520cb76d488
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3270601
Commit-Queue: Lingfeng Yang <lfy@google.com>
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Charlie Lao <cclao@google.com>
2021-11-17 17:13:00 +00:00

58 lines
1.1 KiB
C++

//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Timer.cpp: Implementation of a high precision timer class.
//
#include "util/Timer.h"
#include "common/system_utils.h"
Timer::Timer() : mRunning(false), mStartTime(0), mStopTime(0) {}
void Timer::start()
{
mStartTime = angle::GetCurrentSystemTime();
mStartCpuTime = angle::GetCurrentProcessCpuTime();
mRunning = true;
}
void Timer::stop()
{
mStopTime = angle::GetCurrentSystemTime();
mStopCpuTime = angle::GetCurrentProcessCpuTime();
mRunning = false;
}
double Timer::getElapsedWallClockTime() const
{
double endTime;
if (mRunning)
{
endTime = angle::GetCurrentSystemTime();
}
else
{
endTime = mStopTime;
}
return endTime - mStartTime;
}
double Timer::getElapsedCpuTime() const
{
double endTime;
if (mRunning)
{
endTime = angle::GetCurrentProcessCpuTime();
}
else
{
endTime = mStopCpuTime;
}
return endTime - mStartCpuTime;
}