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EGL_WINDOW_BIT is now specifically requested for tests that open a window (those that aren't WithNoFixture). This makes sure pbuffer-only configs are not selected for the window. Additionally, a few WithNoFixture tests are made more robust in the presence of no-window configs. In the context of crbug.com/1034840, this means that a subset of end2end tests would be able to run in a remote desktop environment. Tested on Linux/X11 by turning a subset of configs PBUFFER-only. Bug: chromium:1034840 Change-Id: I09fd149d43d3b865856fe6b9491c5f333f4a2efc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2378922 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: back sept 10 - Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
203 lines
5.6 KiB
C++
203 lines
5.6 KiB
C++
//
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// Copyright 2016 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// AndroidWindow.cpp: Implementation of OSWindow for Android
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#include "util/android/AndroidWindow.h"
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#include <pthread.h>
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#include "common/debug.h"
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#include "util/android/third_party/android_native_app_glue.h"
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namespace
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{
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struct android_app *sApp = nullptr;
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pthread_mutex_t sInitWindowMutex;
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pthread_cond_t sInitWindowCond;
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bool sInitWindowDone = false;
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JNIEnv *gJni = nullptr;
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// SCREEN_ORIENTATION_LANDSCAPE and SCREEN_ORIENTATION_PORTRAIT are
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// available from Android API level 1
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// https://developer.android.com/reference/android/app/Activity#setRequestedOrientation(int)
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const int kScreenOrientationLandscape = 0;
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const int kScreenOrientationPortrait = 1;
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JNIEnv *GetJniEnv()
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{
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if (gJni)
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return gJni;
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sApp->activity->vm->AttachCurrentThread(&gJni, NULL);
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return gJni;
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}
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int SetScreenOrientation(struct android_app *app, int orientation)
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{
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// Use reverse JNI to call the Java entry point that rotates the
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// display to respect width and height
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JNIEnv *jni = GetJniEnv();
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if (!jni)
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{
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WARN() << "Failed to get JNI env for screen rotation";
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return JNI_ERR;
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}
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jclass clazz = jni->GetObjectClass(app->activity->clazz);
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jmethodID methodID = jni->GetMethodID(clazz, "setRequestedOrientation", "(I)V");
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jni->CallVoidMethod(app->activity->clazz, methodID, orientation);
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return 0;
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}
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} // namespace
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AndroidWindow::AndroidWindow() {}
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AndroidWindow::~AndroidWindow() {}
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bool AndroidWindow::initializeImpl(const std::string &name, int width, int height)
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{
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return resize(width, height);
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}
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void AndroidWindow::destroy() {}
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void AndroidWindow::disableErrorMessageDialog() {}
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void AndroidWindow::resetNativeWindow() {}
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EGLNativeWindowType AndroidWindow::getNativeWindow() const
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{
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// Return the entire Activity Surface for now
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// sApp->window is valid only after sInitWindowDone, which is true after initializeImpl()
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return sApp->window;
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}
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EGLNativeDisplayType AndroidWindow::getNativeDisplay() const
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{
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return EGL_DEFAULT_DISPLAY;
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}
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void AndroidWindow::messageLoop()
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{
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// TODO: accumulate events in the real message loop of android_main,
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// and process them here
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}
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void AndroidWindow::setMousePosition(int x, int y)
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{
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UNIMPLEMENTED();
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}
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bool AndroidWindow::setOrientation(int width, int height)
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{
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// Set tests to run in correct orientation
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int32_t err = SetScreenOrientation(
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sApp, (width > height) ? kScreenOrientationLandscape : kScreenOrientationPortrait);
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return err == 0;
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}
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bool AndroidWindow::setPosition(int x, int y)
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{
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UNIMPLEMENTED();
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return false;
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}
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bool AndroidWindow::resize(int width, int height)
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{
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mWidth = width;
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mHeight = height;
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// sApp->window used below is valid only after Activity Surface is created
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pthread_mutex_lock(&sInitWindowMutex);
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while (!sInitWindowDone)
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{
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pthread_cond_wait(&sInitWindowCond, &sInitWindowMutex);
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}
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pthread_mutex_unlock(&sInitWindowMutex);
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// TODO: figure out a way to set the format as well,
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// which is available only after EGLWindow initialization
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int32_t err = ANativeWindow_setBuffersGeometry(sApp->window, mWidth, mHeight, 0);
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return err == 0;
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}
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void AndroidWindow::setVisible(bool isVisible) {}
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void AndroidWindow::signalTestEvent()
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{
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UNIMPLEMENTED();
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}
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static void onAppCmd(struct android_app *app, int32_t cmd)
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{
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switch (cmd)
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{
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case APP_CMD_INIT_WINDOW:
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pthread_mutex_lock(&sInitWindowMutex);
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sInitWindowDone = true;
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pthread_cond_broadcast(&sInitWindowCond);
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pthread_mutex_unlock(&sInitWindowMutex);
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break;
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case APP_CMD_DESTROY:
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if (gJni)
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{
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sApp->activity->vm->DetachCurrentThread();
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}
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gJni = nullptr;
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break;
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// TODO: process other commands and pass them to AndroidWindow for handling
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// TODO: figure out how to handle APP_CMD_PAUSE,
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// which should immediately halt all the rendering,
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// since Activity Surface is no longer available.
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// Currently tests crash when paused, for example, due to device changing orientation
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}
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}
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static int32_t onInputEvent(struct android_app *app, AInputEvent *event)
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{
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// TODO: Handle input events
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return 0; // 0 == not handled
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}
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void android_main(struct android_app *app)
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{
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int events;
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struct android_poll_source *source;
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sApp = app;
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pthread_mutex_init(&sInitWindowMutex, nullptr);
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pthread_cond_init(&sInitWindowCond, nullptr);
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// Event handlers, invoked from source->process()
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app->onAppCmd = onAppCmd;
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app->onInputEvent = onInputEvent;
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// Message loop, polling for events indefinitely (due to -1 timeout)
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// Must be here in order to handle APP_CMD_INIT_WINDOW event,
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// which occurs after AndroidWindow::initializeImpl(), but before AndroidWindow::messageLoop
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while (ALooper_pollAll(-1, nullptr, &events, reinterpret_cast<void **>(&source)) >= 0)
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{
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if (source != nullptr)
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{
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source->process(app, source);
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}
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}
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}
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// static
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OSWindow *OSWindow::New()
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{
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// There should be only one live instance of AndroidWindow at a time,
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// as there is only one Activity Surface behind it.
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// Creating a new AndroidWindow each time works for ANGLETest,
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// as it destroys an old window before creating a new one.
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// TODO: use GLSurfaceView to support multiple windows
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return new AndroidWindow();
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}
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