Files
godot-angle-static/include
Shahbaz Youssefi f5ad056b0d GL: Fix ScalarizeVecAndMatConstructorArgs and move to gl/
This transformation was buggy and was disabled.  Originally, it was
intended to be used everywhere.  It is now needed for a GL driver
workaround.

This change reimplements this transformation and uses it as a GL
workaround.

Bug: chromium:1420130
Change-Id: I42d63fa5844bcf683ac41e61925aa637e033ca2e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4676634
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
2023-07-11 15:08:28 +00:00
..
2021-10-07 06:08:03 +00:00
2023-05-01 21:21:01 +00:00
2021-04-07 12:30:01 +00:00
2021-04-07 12:30:01 +00:00
2021-02-24 15:38:53 +00:00