Files
godot-angle-static/samples/sample_util/SampleApplication.cpp
Corentin Wallez f3357ee2ba EGLWindow: remove the unused width and height
EGLWindow does nothing with it per se, but some code was relying on it
to store it. Add width and height to ANGLETest and SampleApplication
instead. Also fix a typo in PerfTestParams, widowWidth -> windowWidth.

BUG=angleproject:1105

Change-Id: I26da607a2e6342864b508a50ee3cf8944608f868
Reviewed-on: https://chromium-review.googlesource.com/287379
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
2015-07-23 15:25:26 +00:00

156 lines
3.0 KiB
C++

//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "SampleApplication.h"
#include "EGLWindow.h"
SampleApplication::SampleApplication(const std::string& name, size_t width, size_t height,
EGLint glesMajorVersion, EGLint requestedRenderer)
: mName(name),
mWidth(width),
mHeight(height),
mRunning(false)
{
mEGLWindow.reset(new EGLWindow(glesMajorVersion, EGLPlatformParameters(requestedRenderer)));
mTimer.reset(CreateTimer());
mOSWindow.reset(CreateOSWindow());
mEGLWindow->setConfigRedBits(8);
mEGLWindow->setConfigGreenBits(8);
mEGLWindow->setConfigBlueBits(8);
mEGLWindow->setConfigAlphaBits(8);
mEGLWindow->setConfigDepthBits(24);
mEGLWindow->setConfigStencilBits(8);
// Disable vsync
mEGLWindow->setSwapInterval(0);
}
SampleApplication::~SampleApplication()
{
}
bool SampleApplication::initialize()
{
return true;
}
void SampleApplication::destroy()
{
}
void SampleApplication::step(float dt, double totalTime)
{
}
void SampleApplication::draw()
{
}
void SampleApplication::swap()
{
mEGLWindow->swap();
}
OSWindow *SampleApplication::getWindow() const
{
return mOSWindow.get();
}
EGLConfig SampleApplication::getConfig() const
{
return mEGLWindow->getConfig();
}
EGLDisplay SampleApplication::getDisplay() const
{
return mEGLWindow->getDisplay();
}
EGLSurface SampleApplication::getSurface() const
{
return mEGLWindow->getSurface();
}
EGLContext SampleApplication::getContext() const
{
return mEGLWindow->getContext();
}
int SampleApplication::run()
{
if (!mOSWindow->initialize(mName, mWidth, mHeight))
{
return -1;
}
mOSWindow->setVisible(true);
if (!mEGLWindow->initializeGL(mOSWindow.get()))
{
return -1;
}
mRunning = true;
int result = 0;
if (!initialize())
{
mRunning = false;
result = -1;
}
mTimer->start();
double prevTime = 0.0;
while (mRunning)
{
double elapsedTime = mTimer->getElapsedTime();
double deltaTime = elapsedTime - prevTime;
step(static_cast<float>(deltaTime), elapsedTime);
// Clear events that the application did not process from this frame
Event event;
while (popEvent(&event))
{
// If the application did not catch a close event, close now
if (event.Type == Event::EVENT_CLOSED)
{
exit();
}
}
if (!mRunning)
{
break;
}
draw();
swap();
mOSWindow->messageLoop();
prevTime = elapsedTime;
}
destroy();
mEGLWindow->destroyGL();
mOSWindow->destroy();
return result;
}
void SampleApplication::exit()
{
mRunning = false;
}
bool SampleApplication::popEvent(Event *event)
{
return mOSWindow->popEvent(event);
}