Files
godot-angle-static/samples/sample_util/SampleApplication.cpp
Jamie Madill f18ff94736 Minor tweaks to SampleApplication.
Removes an unreferenced function. Also adds the ability for samples to
respond to key up and down events. Only implemented on Windows.

Bug: angleproject:2830
Change-Id: I44c9f93f0ad07b92923ffc0efa580f97d9b98693
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1908448
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
2019-11-11 15:39:38 +00:00

249 lines
5.8 KiB
C++

//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "SampleApplication.h"
#include "util/EGLWindow.h"
#include "util/gles_loader_autogen.h"
#include "util/random_utils.h"
#include "util/test_utils.h"
#include <string.h>
#include <iostream>
#include <utility>
namespace
{
const char *kUseAngleArg = "--use-angle=";
using DisplayTypeInfo = std::pair<const char *, EGLint>;
const DisplayTypeInfo kDisplayTypes[] = {
{"d3d9", EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE},
{"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE},
{"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE},
{"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE},
{"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE},
{"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
{"swiftshader", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
};
EGLint GetDisplayTypeFromArg(const char *displayTypeArg)
{
for (const auto &displayTypeInfo : kDisplayTypes)
{
if (strcmp(displayTypeInfo.first, displayTypeArg) == 0)
{
std::cout << "Using ANGLE back-end API: " << displayTypeInfo.first << std::endl;
return displayTypeInfo.second;
}
}
std::cout << "Unknown ANGLE back-end API: " << displayTypeArg << std::endl;
return EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
}
EGLint GetDeviceTypeFromArg(const char *displayTypeArg)
{
if (strcmp(displayTypeArg, "swiftshader") == 0)
{
return EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE;
}
else
{
return EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
}
}
} // anonymous namespace
SampleApplication::SampleApplication(std::string name,
int argc,
char **argv,
EGLint glesMajorVersion,
EGLint glesMinorVersion,
uint32_t width,
uint32_t height)
: mName(std::move(name)),
mWidth(width),
mHeight(height),
mRunning(false),
mEGLWindow(nullptr),
mOSWindow(nullptr)
{
mPlatformParams.renderer = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
if (argc > 1 && strncmp(argv[1], kUseAngleArg, strlen(kUseAngleArg)) == 0)
{
const char *arg = argv[1] + strlen(kUseAngleArg);
mPlatformParams.renderer = GetDisplayTypeFromArg(arg);
mPlatformParams.deviceType = GetDeviceTypeFromArg(arg);
}
// Load EGL library so we can initialize the display.
mEntryPointsLib.reset(
angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME, angle::SearchType::ApplicationDir));
mEGLWindow = EGLWindow::New(glesMajorVersion, glesMinorVersion);
mOSWindow = OSWindow::New();
}
SampleApplication::~SampleApplication()
{
EGLWindow::Delete(&mEGLWindow);
OSWindow::Delete(&mOSWindow);
}
bool SampleApplication::initialize()
{
return true;
}
void SampleApplication::destroy() {}
void SampleApplication::step(float dt, double totalTime) {}
void SampleApplication::draw() {}
void SampleApplication::swap()
{
mEGLWindow->swap();
}
OSWindow *SampleApplication::getWindow() const
{
return mOSWindow;
}
EGLConfig SampleApplication::getConfig() const
{
return mEGLWindow->getConfig();
}
EGLDisplay SampleApplication::getDisplay() const
{
return mEGLWindow->getDisplay();
}
EGLSurface SampleApplication::getSurface() const
{
return mEGLWindow->getSurface();
}
EGLContext SampleApplication::getContext() const
{
return mEGLWindow->getContext();
}
int SampleApplication::run()
{
if (!mOSWindow->initialize(mName, mWidth, mHeight))
{
return -1;
}
mOSWindow->setVisible(true);
ConfigParameters configParams;
configParams.redBits = 8;
configParams.greenBits = 8;
configParams.blueBits = 8;
configParams.alphaBits = 8;
configParams.depthBits = 24;
configParams.stencilBits = 8;
if (!mEGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), mPlatformParams, configParams))
{
return -1;
}
// Disable vsync
if (!mEGLWindow->setSwapInterval(0))
{
return -1;
}
angle::LoadGLES(eglGetProcAddress);
mRunning = true;
int result = 0;
if (!initialize())
{
mRunning = false;
result = -1;
}
mTimer.start();
double prevTime = 0.0;
while (mRunning)
{
double elapsedTime = mTimer.getElapsedTime();
double deltaTime = elapsedTime - prevTime;
step(static_cast<float>(deltaTime), elapsedTime);
// Clear events that the application did not process from this frame
Event event;
while (popEvent(&event))
{
// If the application did not catch a close event, close now
switch (event.Type)
{
case Event::EVENT_CLOSED:
exit();
break;
case Event::EVENT_KEY_RELEASED:
onKeyUp(event.Key);
break;
case Event::EVENT_KEY_PRESSED:
onKeyDown(event.Key);
break;
default:
break;
}
}
if (!mRunning)
{
break;
}
draw();
swap();
mOSWindow->messageLoop();
prevTime = elapsedTime;
}
destroy();
mEGLWindow->destroyGL();
mOSWindow->destroy();
return result;
}
void SampleApplication::exit()
{
mRunning = false;
}
bool SampleApplication::popEvent(Event *event)
{
return mOSWindow->popEvent(event);
}
void SampleApplication::onKeyUp(const Event::KeyEvent &keyEvent)
{
// Default no-op.
}
void SampleApplication::onKeyDown(const Event::KeyEvent &keyEvent)
{
// Default no-op.
}