Files
godot-angle-static/scripts/run_code_generation.py
Jamie Madill d47044ad53 Vulkan: Add framework for internal shaders.
Vulkan intenal shaders are stored in a ShaderLibrary, and this is
owned by the RendererVk. This way the shaders are reused between all
the different Contexts. They are initialized lazily to keep init time
low. They also have an associated Serial (called a ProgramSerial) so
they can be identified in a PipelineDesc (used by the Pipeline cache).

We use a python script to build and invoke the glslang validator, that
also produces SPIR-V binary code snippets. These snippets are gathered
into an auto-generated file that is exposed via an auto-generated
header file. The InternalShaderID enum class gives access to the
internal shaders that are shared through the Vulkan back-end.

This also adds simple clear shaders to be used in masked color clears.
The patch doesn't add any functionality but it is split off from the
color clear functionality to keep the code size down.

Bug: angleproject:2339
Bug: angleproject:2455
Change-Id: Ie83043eda217c9f013817b198c92a3b7ba0878b4
Reviewed-on: https://chromium-review.googlesource.com/1031372
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
2018-05-01 20:39:47 +00:00

248 lines
8.6 KiB
Python
Executable File

#!/usr/bin/python2
#
# Copyright 2017 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# run_code_reneration.py:
# Runs ANGLE format table and other script run_code_renerationgeneration.
import os, subprocess, sys
root_dir = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), '..'))
# auto_script is a standard way for scripts to return their inputs and outputs.
def grab_from_script(script, param):
res = subprocess.check_output(['python', script, param]).strip()
return [os.path.abspath(os.path.join(os.path.dirname(script), name)) for name in res.split(',')]
def auto_script(script):
# Set the CWD to the script directory.
os.chdir(os.path.dirname(os.path.abspath(script)))
base_script = os.path.basename(script)
return {
'script': script,
'inputs': grab_from_script(base_script, 'inputs'),
'outputs': grab_from_script(base_script, 'outputs'),
}
# TODO(jmadill): Convert everyting to auto-script.
generators = {
'ANGLE format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_data.json',
'src/libANGLE/renderer/angle_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/Format_table_autogen.cpp',
'src/libANGLE/renderer/Format_ID_autogen.inl',
],
'script': 'src/libANGLE/renderer/gen_angle_format_table.py',
},
'ANGLE load functions table': {
'inputs': [
'src/libANGLE/renderer/load_functions_data.json',
],
'outputs': [
'src/libANGLE/renderer/load_functions_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/gen_load_functions_table.py',
},
'D3D11 format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/d3d/d3d11/texture_format_data.json',
'src/libANGLE/renderer/d3d/d3d11/texture_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_texture_format_table.py',
},
'DXGI format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_format_table.py',
},
'DXGI format support': {
'inputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_support_tables.py',
},
'GL copy conversion table': {
'inputs': [
'src/libANGLE/es3_copy_conversion_formats.json',
],
'outputs': [
'src/libANGLE/es3_copy_conversion_table_autogen.cpp',
],
'script': 'src/libANGLE/gen_copy_conversion_table.py',
},
'GL entry point': {
'inputs': [
'scripts/entry_point_packed_gl_enums.json',
'scripts/gl.xml',
],
'outputs': [
'src/libGLESv2/entry_points_gles_2_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_2_0_autogen.h',
'src/libGLESv2/entry_points_gles_3_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_3_0_autogen.h',
],
'script': 'scripts/generate_entry_points.py',
},
'GL format map': {
'inputs': [
'src/libANGLE/es3_format_type_combinations.json',
'src/libANGLE/format_map_data.json',
],
'outputs': [
'src/libANGLE/format_map_autogen.cpp',
],
'script': 'src/libANGLE/gen_format_map.py',
},
'uniform type': {
'inputs': [],
'outputs': [
'src/common/uniform_type_info_autogen.cpp',
],
'script': 'src/common/gen_uniform_type_table.py',
},
'OpenGL dispatch table': {
'inputs': [
'scripts/gl.xml',
],
'outputs': [
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp',
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.h',
'src/libANGLE/renderer/gl/null_functions.h',
'src/libANGLE/renderer/gl/null_functions.cpp',
],
'script': 'src/libANGLE/renderer/gl/generate_gl_dispatch_table.py',
},
'packed enum': {
'inputs': [
'src/libANGLE/packed_gl_enums.json',
'src/libANGLE/packed_egl_enums.json',
],
'outputs': [
'src/libANGLE/PackedEGLEnums_autogen.cpp',
'src/libANGLE/PackedEGLEnums_autogen.h',
'src/libANGLE/PackedGLEnums_autogen.cpp',
'src/libANGLE/PackedGLEnums_autogen.h',
],
'script': 'src/libANGLE/gen_packed_gl_enums.py',
},
'proc table': {
'inputs': [
'src/libGLESv2/proc_table_data.json',
],
'outputs': [
'src/libGLESv2/proc_table_autogen.cpp',
],
'script': 'src/libGLESv2/gen_proc_table.py',
},
'Vulkan format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/vulkan/vk_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_format_table.py',
},
'Vulkan mandatory format support table': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'third_party/vulkan-validation-layers/src/scripts/vk.xml',
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_mandatory_format_support_table.py',
},
'Vulkan internal shader programs':
auto_script('src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py'),
'Emulated HLSL functions': {
'inputs': [
'src/compiler/translator/emulated_builtin_function_data_hlsl.json'
],
'outputs': [
'src/compiler/translator/emulated_builtin_functions_hlsl_autogen.cpp'
],
'script': 'src/compiler/translator/gen_emulated_builtin_function_tables.py'
},
'ESSL static builtins': {
'inputs': [
'src/compiler/translator/builtin_function_declarations.txt',
'src/compiler/translator/builtin_variables.json',
],
'outputs': [
'src/compiler/translator/tree_util/BuiltIn_autogen.h',
'src/compiler/translator/builtin_symbols_hash_autogen.txt',
'src/compiler/translator/ParseContext_autogen.h',
'src/compiler/translator/SymbolTable_autogen.cpp',
'src/compiler/translator/SymbolTable_autogen.h',
'src/tests/compiler_tests/ImmutableString_test_autogen.cpp',
],
'script': 'src/compiler/translator/gen_builtin_symbols.py',
},
}
any_dirty = False
for name, info in sorted(generators.iteritems()):
# Set the CWD to the root ANGLE directory.
os.chdir(root_dir)
script = info['script']
dirty = False
for finput in info['inputs'] + [script]:
input_mtime = os.path.getmtime(finput)
for foutput in info['outputs']:
if not os.path.exists(foutput):
print('Output ' + foutput + ' not found for ' + name + ' table')
dirty = True
else:
output_mtime = os.path.getmtime(foutput)
# Use a fuzzy comparison to avoid tiny time delta errors.
if input_mtime - output_mtime > 0.1:
dirty = True
if dirty:
any_dirty = True
# Set the CWD to the script directory.
os.chdir(os.path.dirname(os.path.abspath(script)))
print('Running ' + name + ' code generator')
if subprocess.call(['python', os.path.basename(script)]) != 0:
sys.exit(1)
if any_dirty:
args = []
if os.name == 'nt':
args += ['git.bat']
else:
args += ['git']
args += ['cl', 'format']
print('Calling git cl format')
subprocess.call(args)