Files
godot-angle-static/include
Shahbaz Youssefi b0e9bbd79f Vulkan: Split features for dynamic state
When a driver bug with dynamic state is encountered, it is hard to debug
which dynamic state exactly is causing an issue, due to the current
granularity of disabling all entire state from an extension.  With this
change, every dynamic state gets its own ANGLE feature, and can be
toggled as necessary.

Disabling the supportsExtendedDynamicState* features implicitly
disables all dependent features.

Bug: b/285124778
Bug: b/275210062
Bug: fuchsia:107106
Bug: angleproject:5906
Change-Id: Ic291279872df2d0eb58618ff364ab118bdcc4a9f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4577553
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Yuxin Hu <yuxinhu@google.com>
2023-06-01 00:37:50 +00:00
..
2021-10-07 06:08:03 +00:00
2023-05-01 21:21:01 +00:00
2021-04-07 12:30:01 +00:00
2021-04-07 12:30:01 +00:00
2021-02-24 15:38:53 +00:00