Files
godot-angle-static/include
Bo Liu bcc03bd622 Remove limit_max_texture_size_to_4096 workaround
Chromium will apply workaround to gpu command buffer clients only. So
removing it from angle which is no longer needed.

See crbug.com/1319451 and in particular crrev.com/c/3626252

Bug: chromium:1319451
Change-Id: I723e525600aa7b93e784c98348e060a503c09657
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3618501
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Lingfeng Yang <lfy@google.com>
Reviewed-by: Vasiliy Telezhnikov <vasilyt@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2022-05-05 19:12:31 +00:00
..
2021-10-07 06:08:03 +00:00
2021-04-07 12:30:01 +00:00
2021-04-07 12:30:01 +00:00
2021-02-24 15:38:53 +00:00