Files
godot-angle-static/samples/sample_util/SampleApplication.cpp
Jamie Madill 930b26417d Allow tests to run on native EGL.
Adds support for Linux and Android native EGL testing.
This can be useful for doing performance comparisons of ANGLE vs
a native GL driver. Only enabled for the trace perf tests due to
limitations in the test harness.

Bug: angleproject:4596
Change-Id: Iba6d3ccd7c1275cf095893fab824a0ea33dc3a79
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2116254
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
2020-05-05 21:45:46 +00:00

251 lines
6.0 KiB
C++

//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "SampleApplication.h"
#include "util/EGLWindow.h"
#include "util/gles_loader_autogen.h"
#include "util/random_utils.h"
#include "util/test_utils.h"
#include <string.h>
#include <iostream>
#include <utility>
namespace
{
const char *kUseAngleArg = "--use-angle=";
using DisplayTypeInfo = std::pair<const char *, EGLint>;
const DisplayTypeInfo kDisplayTypes[] = {
{"d3d9", EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE},
{"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE},
{"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE},
{"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE},
{"metal", EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE},
{"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE},
{"swiftshader", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
{"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE},
};
EGLint GetDisplayTypeFromArg(const char *displayTypeArg)
{
for (const auto &displayTypeInfo : kDisplayTypes)
{
if (strcmp(displayTypeInfo.first, displayTypeArg) == 0)
{
std::cout << "Using ANGLE back-end API: " << displayTypeInfo.first << std::endl;
return displayTypeInfo.second;
}
}
std::cout << "Unknown ANGLE back-end API: " << displayTypeArg << std::endl;
return EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
}
EGLint GetDeviceTypeFromArg(const char *displayTypeArg)
{
if (strcmp(displayTypeArg, "swiftshader") == 0)
{
return EGL_PLATFORM_ANGLE_DEVICE_TYPE_SWIFTSHADER_ANGLE;
}
else
{
return EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
}
}
} // anonymous namespace
SampleApplication::SampleApplication(std::string name,
int argc,
char **argv,
EGLint glesMajorVersion,
EGLint glesMinorVersion,
uint32_t width,
uint32_t height)
: mName(std::move(name)),
mWidth(width),
mHeight(height),
mRunning(false),
mEGLWindow(nullptr),
mOSWindow(nullptr)
{
mPlatformParams.renderer = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
if (argc > 1 && strncmp(argv[1], kUseAngleArg, strlen(kUseAngleArg)) == 0)
{
const char *arg = argv[1] + strlen(kUseAngleArg);
mPlatformParams.renderer = GetDisplayTypeFromArg(arg);
mPlatformParams.deviceType = GetDeviceTypeFromArg(arg);
}
// Load EGL library so we can initialize the display.
mEntryPointsLib.reset(
angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME, angle::SearchType::ApplicationDir));
mEGLWindow = EGLWindow::New(glesMajorVersion, glesMinorVersion);
mOSWindow = OSWindow::New();
}
SampleApplication::~SampleApplication()
{
EGLWindow::Delete(&mEGLWindow);
OSWindow::Delete(&mOSWindow);
}
bool SampleApplication::initialize()
{
return true;
}
void SampleApplication::destroy() {}
void SampleApplication::step(float dt, double totalTime) {}
void SampleApplication::draw() {}
void SampleApplication::swap()
{
mEGLWindow->swap();
}
OSWindow *SampleApplication::getWindow() const
{
return mOSWindow;
}
EGLConfig SampleApplication::getConfig() const
{
return mEGLWindow->getConfig();
}
EGLDisplay SampleApplication::getDisplay() const
{
return mEGLWindow->getDisplay();
}
EGLSurface SampleApplication::getSurface() const
{
return mEGLWindow->getSurface();
}
EGLContext SampleApplication::getContext() const
{
return mEGLWindow->getContext();
}
int SampleApplication::run()
{
if (!mOSWindow->initialize(mName, mWidth, mHeight))
{
return -1;
}
mOSWindow->setVisible(true);
ConfigParameters configParams;
configParams.redBits = 8;
configParams.greenBits = 8;
configParams.blueBits = 8;
configParams.alphaBits = 8;
configParams.depthBits = 24;
configParams.stencilBits = 8;
if (!mEGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(), angle::GLESDriverType::AngleEGL,
mPlatformParams, configParams))
{
return -1;
}
// Disable vsync
if (!mEGLWindow->setSwapInterval(0))
{
return -1;
}
angle::LoadGLES(eglGetProcAddress);
mRunning = true;
int result = 0;
if (!initialize())
{
mRunning = false;
result = -1;
}
mTimer.start();
double prevTime = 0.0;
while (mRunning)
{
double elapsedTime = mTimer.getElapsedTime();
double deltaTime = elapsedTime - prevTime;
step(static_cast<float>(deltaTime), elapsedTime);
// Clear events that the application did not process from this frame
Event event;
while (popEvent(&event))
{
// If the application did not catch a close event, close now
switch (event.Type)
{
case Event::EVENT_CLOSED:
exit();
break;
case Event::EVENT_KEY_RELEASED:
onKeyUp(event.Key);
break;
case Event::EVENT_KEY_PRESSED:
onKeyDown(event.Key);
break;
default:
break;
}
}
if (!mRunning)
{
break;
}
draw();
swap();
mOSWindow->messageLoop();
prevTime = elapsedTime;
}
destroy();
mEGLWindow->destroyGL();
mOSWindow->destroy();
return result;
}
void SampleApplication::exit()
{
mRunning = false;
}
bool SampleApplication::popEvent(Event *event)
{
return mOSWindow->popEvent(event);
}
void SampleApplication::onKeyUp(const Event::KeyEvent &keyEvent)
{
// Default no-op.
}
void SampleApplication::onKeyDown(const Event::KeyEvent &keyEvent)
{
// Default no-op.
}