Files
godot-angle-static/util/ios/IOSPixmap.h
James Darpinian 0dbe7cdde4 iOS testing support
angle_white_box_tests build and runs and passes on the iOS
simulator with this change. angle_end2end_tests builds and runs but
crashes.

Bug: angleproject:4256
Bug: angleproject:5417
Change-Id: I8817e46415c4598cbfae49804727a2e9b21baff1
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2600361
Commit-Queue: James Darpinian <jdarpinian@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
2020-12-23 20:25:41 +00:00

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C

//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// iOSPixmap.h: Definition of the implementation of OSPixmap for iOS
#ifndef UTIL_IOS_PIXMAP_H_
#define UTIL_IOS_PIXMAP_H_
#include "util/OSPixmap.h"
#endif // UTIL_IOS_PIXMAP_H_