Files
godot-angle-static/scripts/code_generation_hashes
Shahbaz Youssefi 87ea0c7dfd Vulkan: SPIR-V Gen: Apply Flat to gl_Layer in FS
Not directly specified by the spec on gl_Layer itself, but required
according to this more generic statement:

> Fragment shader inputs that are, or contain, integral types must be
> qualified with the interpolation qualifier flat.

Bug: angleproject:7332
Change-Id: Ieaa389e9b1318d3f13147cba7949cff6491c4b61
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3652746
Reviewed-by: Charlie Lao <cclao@google.com>
Reviewed-by: Brandon Schade <b.schade@samsung.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2022-05-18 18:30:28 +00:00
..