Files
godot-angle-static/scripts/code_generation_hashes/Vulkan_format.json
Mohan Maiya 8400d05c09 Vulkan: Support the vertex_type_2_10_10_10_rev format
- Modify the python script and json file to generate the code which
adds the function for vertex_type_2_10_10_10_rev. These functions
handle the loading and conversion for vertex_type_2_10_10_10_rev.

- Modify ConvertVertex.comp and ConvertVertex.comp.json to perform
a GPU based conversion for vertex format of type 2_10_10_10_rev

- Modify BindingIsAligned function to check that both stride and
binding offset is aligned to the format size when the component
size is not aligned to 8 bits.

- Modify deqp3 expectations file to enable type_2_10_10_10_rev format
vertex array tests.

Bug: angleproject:3193
Test: dEQP-GLES3.functional.vertex_arrays.single_attribute.*2_10_10_10*
Change-Id: I2358d0d8888f7dfd7eac999dc150f643167de817
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1709035
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
2019-08-08 13:53:11 +00:00

12 lines
466 B
JSON

{
"src/libANGLE/renderer/angle_format.py":
"7ed0a2469779c02567c98e0f2e476843",
"src/libANGLE/renderer/angle_format_map.json":
"947fe0a2c3ca1a819a68b4a94bfcf614",
"src/libANGLE/renderer/vulkan/gen_vk_format_table.py":
"ed6800108a872709e5e53fde2833aa86",
"src/libANGLE/renderer/vulkan/vk_format_map.json":
"787cb6414e110180885350c3335cb4b4",
"src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp":
"184391d8ca5be757f975c6fc3f149435"
}