Files
godot-angle-static/extensions
Chris Dalton 7822c9df9f Delete FramebufferPixelLocalClearValue{f,i,ui}vANGLE
Instead, BeginPixelLocalStorageANGLE just accepts a buffer containing
clear values. In WebGL, the clear data can be an array of Numbers. This
makes the API smaller, simpler, and less stateful and bug-prone.

Bug: angleproject:7279
Change-Id: I8b3fa4ae7f20ba3ad72beb01f275acf50eee803c
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3888960
Commit-Queue: Chris Dalton <chris@rive.app>
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
2022-09-14 20:53:50 +00:00
..