Files
godot-angle-static/scripts/code_generation_hashes/ANGLE_format.json
Shahbaz Youssefi 7828506a2d Vulkan: Cleanup buffer format fallbacks
- Fallbacks for formats that have required vertex attribute support are
  removed.
- Fallbacks are changed to ones with smaller sizes
- A bug is fixed where CopyNativeVertexData wasn't initializing the
  alpha channel appropriately, which was not exercised due to fallback
  to 32-bit float formats.

Bug: b/184163871
Change-Id: Icd9afa49d94c65545d1f3fcf521881726d64529d
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2809441
Reviewed-by: Tim Van Patten <timvp@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
2021-05-08 03:32:05 +00:00

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{
"src/libANGLE/renderer/FormatID_autogen.h":
"27b489d26f03514a466c5b3a8302eb4b",
"src/libANGLE/renderer/Format_table_autogen.cpp":
"b28fd3a6ed2ff60197dbb40c4b122d31",
"src/libANGLE/renderer/angle_format.py":
"74d6c9842128293118ccf128aeae896a",
"src/libANGLE/renderer/angle_format_data.json":
"10e2ee1ed8ee54226edb644de30f512d",
"src/libANGLE/renderer/angle_format_map.json":
"5cfbdcad0391a5d70dca1466c5361ee4",
"src/libANGLE/renderer/gen_angle_format_table.py":
"70bdbceee30506d4b14bf52f2bbd8f2b"
}