Files
godot-angle-static/util/display/DisplayWindow.cpp
Jamie Madill 768c7d47e9 Revert "Re-land: "Vulkan: Support Wayland""
This reverts commit f6cdd02fb4.

Reason for revert: Still warns about extra dependency on wayland.
https://ci.chromium.org/ui/p/chromium/builders/try/linux-rel/990820/overview

Original change's description:
> Re-land: "Vulkan: Support Wayland"
>
> Implement DisplayVkWayland and WindowSurfaceVkWayland. Get window size
> from native window and check egl config is just empty. An EGL wayland
> test is added for testing rendering and buffers swapping.
>
> Re-land fixes link failure in systems with no libwayland installed.
>
> Bug: angleproject:6902
> Change-Id: I706af14620d6298275009f5caf93b0e60339219b
> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3578765
> Auto-Submit: Antonio Caggiano <antonio.caggiano@collabora.com>
> Reviewed-by: Jamie Madill <jmadill@chromium.org>
> Commit-Queue: Jamie Madill <jmadill@chromium.org>

Bug: angleproject:6902
Change-Id: I11b1fe473fceb2fddb85bd562b769d18426ce07b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3600378
Auto-Submit: Jamie Madill <jmadill@chromium.org>
Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
2022-04-21 18:26:35 +00:00

88 lines
1.7 KiB
C++

//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWindow.cpp: Implementation of OSWindow for Linux Display
#include "util/display/DisplayWindow.h"
#include "common/debug.h"
#include "util/Timer.h"
#include "util/test_utils.h"
DisplayWindow::DisplayWindow()
{
mWindow.width = 0;
mWindow.height = 0;
}
DisplayWindow::~DisplayWindow() {}
bool DisplayWindow::initializeImpl(const std::string &name, int width, int height)
{
return resize(width, height);
}
void DisplayWindow::disableErrorMessageDialog() {}
void DisplayWindow::destroy() {}
void DisplayWindow::resetNativeWindow() {}
EGLNativeWindowType DisplayWindow::getNativeWindow() const
{
return (EGLNativeWindowType)&mWindow;
}
EGLNativeDisplayType DisplayWindow::getNativeDisplay() const
{
return NULL;
}
void DisplayWindow::messageLoop() {}
void DisplayWindow::setMousePosition(int x, int y)
{
UNIMPLEMENTED();
}
bool DisplayWindow::setOrientation(int width, int height)
{
UNIMPLEMENTED();
return true;
}
bool DisplayWindow::setPosition(int x, int y)
{
UNIMPLEMENTED();
return true;
}
bool DisplayWindow::resize(int width, int height)
{
mWindow.width = width;
mWindow.height = height;
return true;
}
void DisplayWindow::setVisible(bool isVisible) {}
void DisplayWindow::signalTestEvent()
{
Event event;
event.Type = Event::EVENT_TEST;
event.Move.X = 0;
event.Move.Y = 0;
pushEvent(event);
}
// static
#if defined(ANGLE_USE_VULKAN_DISPLAY) && defined(EGL_NO_X11)
OSWindow *OSWindow::New()
{
return new DisplayWindow();
}
#endif