Files
godot-angle-static/util/android/AndroidWindow.h
Cody Northrop 6fe87f4a22 Tests: Change screen orientation for traces on Android
This CL adds a reverse JNI call to our Android Native Activity that
sets the orientation of the screen based on width and height.

To achieve this we:
* Attach to the java thread once at the beginning to grab JNI env.
* Detach from the thread once when platform sends APP_CMD_DESTROY
* Set the orientation during test init

Bug: angleproject:4327
Change-Id: Ifbe31a6a84dd60a0dfe7d7032962c99b290d8b81
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2289054
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
Commit-Queue: Cody Northrop <cnorthrop@google.com>
2020-07-15 23:41:16 +00:00

40 lines
1.1 KiB
C++

//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// AndroidWindow.h: Definition of the implementation of OSWindow for Android
#ifndef UTIL_ANDROID_WINDOW_H_
#define UTIL_ANDROID_WINDOW_H_
#include "util/OSWindow.h"
class AndroidWindow : public OSWindow
{
public:
AndroidWindow();
~AndroidWindow() override;
bool initialize(const std::string &name, int width, int height) override;
void disableErrorMessageDialog() override;
void destroy() override;
void resetNativeWindow() override;
EGLNativeWindowType getNativeWindow() const override;
EGLNativeDisplayType getNativeDisplay() const override;
void messageLoop() override;
void setMousePosition(int x, int y) override;
bool setOrientation(int width, int height) override;
bool setPosition(int x, int y) override;
bool resize(int width, int height) override;
void setVisible(bool isVisible) override;
void signalTestEvent() override;
};
#endif /* UTIL_ANDROID_WINDOW_H_ */