Files
godot-angle-static/scripts/code_generation_hashes/Metal_format_table.json
Le Hoang Quyen 69ca10255c Metal: Implement EGL_ANGLE_iosurface_client_buffer.
GL_R16UI format is not supported yet. It will be implemented once
integer textures are implemented in metal back-end.

Bug: angleproject:4847
Bug: angleproject:2634
Change-Id: I60a52c0ce327a524c74e80b18bb15978ac52065b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2329091
Commit-Queue: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
2020-08-03 18:53:18 +00:00

10 lines
376 B
JSON

{
"src/libANGLE/renderer/angle_format.py":
"32ba71942c0fd00e6807104f1bb80a3c",
"src/libANGLE/renderer/metal/gen_mtl_format_table.py":
"780f56abea19db610d2b829ba817fdc6",
"src/libANGLE/renderer/metal/mtl_format_map.json":
"7aad5b3ed806e0d932cbbfe6d3b8a834",
"src/libANGLE/renderer/metal/mtl_format_table_autogen.mm":
"efd031ead828c19f5476413b2b743087"
}