mirror of
https://github.com/godotengine/godot-angle-static.git
synced 2026-01-06 02:09:55 +03:00
GL_R16UI format is not supported yet. It will be implemented once integer textures are implemented in metal back-end. Bug: angleproject:4847 Bug: angleproject:2634 Change-Id: I60a52c0ce327a524c74e80b18bb15978ac52065b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2329091 Commit-Queue: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
10 lines
376 B
JSON
10 lines
376 B
JSON
{
|
|
"src/libANGLE/renderer/angle_format.py":
|
|
"32ba71942c0fd00e6807104f1bb80a3c",
|
|
"src/libANGLE/renderer/metal/gen_mtl_format_table.py":
|
|
"780f56abea19db610d2b829ba817fdc6",
|
|
"src/libANGLE/renderer/metal/mtl_format_map.json":
|
|
"7aad5b3ed806e0d932cbbfe6d3b8a834",
|
|
"src/libANGLE/renderer/metal/mtl_format_table_autogen.mm":
|
|
"efd031ead828c19f5476413b2b743087"
|
|
} |