Files
godot-angle-static/util/EGLWindow.cpp
Jamie Madill 60ec6ea703 Implement dirty bits for Framebuffer.
The dirty bits set the stage for performance improvements in D3D, but
don't actually reduce any of the redundant work just yet.

BUG=angleproject:1260

Change-Id: Ib84e6a9b7aa40c37c41790f492361b22faaf4742
Reviewed-on: https://chromium-review.googlesource.com/318730
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
2016-01-25 20:34:18 +00:00

329 lines
9.4 KiB
C++

//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include <string.h>
#include <cassert>
#include <vector>
#include "EGLWindow.h"
#include "OSWindow.h"
#include "common/debug.h"
EGLPlatformParameters::EGLPlatformParameters()
: renderer(EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE),
majorVersion(EGL_DONT_CARE),
minorVersion(EGL_DONT_CARE),
deviceType(EGL_DONT_CARE)
{
}
EGLPlatformParameters::EGLPlatformParameters(EGLint renderer)
: renderer(renderer),
majorVersion(EGL_DONT_CARE),
minorVersion(EGL_DONT_CARE),
deviceType(EGL_DONT_CARE)
{
if (renderer == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE ||
renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
}
}
EGLPlatformParameters::EGLPlatformParameters(EGLint renderer, EGLint majorVersion, EGLint minorVersion, EGLint useWarp)
: renderer(renderer),
majorVersion(majorVersion),
minorVersion(minorVersion),
deviceType(useWarp)
{
}
bool operator<(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
if (a.renderer != b.renderer)
{
return a.renderer < b.renderer;
}
if (a.majorVersion != b.majorVersion)
{
return a.majorVersion < b.majorVersion;
}
if (a.minorVersion != b.minorVersion)
{
return a.minorVersion < b.minorVersion;
}
return a.deviceType < b.deviceType;
}
bool operator==(const EGLPlatformParameters &a, const EGLPlatformParameters &b)
{
return (a.renderer == b.renderer) &&
(a.majorVersion == b.majorVersion) &&
(a.minorVersion == b.minorVersion) &&
(a.deviceType == b.deviceType);
}
EGLWindow::EGLWindow(EGLint glesMajorVersion,
EGLint glesMinorVersion,
const EGLPlatformParameters &platform)
: mDisplay(EGL_NO_DISPLAY),
mSurface(EGL_NO_SURFACE),
mContext(EGL_NO_CONTEXT),
mClientMajorVersion(glesMajorVersion),
mClientMinorVersion(glesMinorVersion),
mPlatform(platform),
mRedBits(-1),
mGreenBits(-1),
mBlueBits(-1),
mAlphaBits(-1),
mDepthBits(-1),
mStencilBits(-1),
mMultisample(false),
mDebug(false),
mNoError(false),
mSwapInterval(-1)
{
}
EGLWindow::~EGLWindow()
{
destroyGL();
}
void EGLWindow::swap()
{
eglSwapBuffers(mDisplay, mSurface);
}
EGLConfig EGLWindow::getConfig() const
{
return mConfig;
}
EGLDisplay EGLWindow::getDisplay() const
{
return mDisplay;
}
EGLSurface EGLWindow::getSurface() const
{
return mSurface;
}
EGLContext EGLWindow::getContext() const
{
return mContext;
}
bool EGLWindow::initializeGL(OSWindow *osWindow)
{
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
if (!eglGetPlatformDisplayEXT)
{
return false;
}
std::vector<EGLint> displayAttributes;
displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
displayAttributes.push_back(mPlatform.renderer);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
displayAttributes.push_back(mPlatform.majorVersion);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
displayAttributes.push_back(mPlatform.minorVersion);
if (mPlatform.deviceType != EGL_DONT_CARE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
displayAttributes.push_back(mPlatform.deviceType);
}
displayAttributes.push_back(EGL_NONE);
mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
reinterpret_cast<void *>(osWindow->getNativeDisplay()),
&displayAttributes[0]);
if (mDisplay == EGL_NO_DISPLAY)
{
destroyGL();
return false;
}
EGLint majorVersion, minorVersion;
if (eglInitialize(mDisplay, &majorVersion, &minorVersion) == EGL_FALSE)
{
destroyGL();
return false;
}
const char *displayExtensions = eglQueryString(mDisplay, EGL_EXTENSIONS);
// EGL_KHR_create_context is required to request a non-ES2 context.
bool hasKHRCreateContext = strstr(displayExtensions, "EGL_KHR_create_context") != nullptr;
if (majorVersion != 2 && minorVersion != 0 && !hasKHRCreateContext)
{
destroyGL();
return false;
}
eglBindAPI(EGL_OPENGL_ES_API);
if (eglGetError() != EGL_SUCCESS)
{
destroyGL();
return false;
}
const EGLint configAttributes[] =
{
EGL_RED_SIZE, (mRedBits >= 0) ? mRedBits : EGL_DONT_CARE,
EGL_GREEN_SIZE, (mGreenBits >= 0) ? mGreenBits : EGL_DONT_CARE,
EGL_BLUE_SIZE, (mBlueBits >= 0) ? mBlueBits : EGL_DONT_CARE,
EGL_ALPHA_SIZE, (mAlphaBits >= 0) ? mAlphaBits : EGL_DONT_CARE,
EGL_DEPTH_SIZE, (mDepthBits >= 0) ? mDepthBits : EGL_DONT_CARE,
EGL_STENCIL_SIZE, (mStencilBits >= 0) ? mStencilBits : EGL_DONT_CARE,
EGL_SAMPLE_BUFFERS, mMultisample ? 1 : 0,
EGL_NONE
};
EGLint configCount;
if (!eglChooseConfig(mDisplay, configAttributes, &mConfig, 1, &configCount) || (configCount != 1))
{
destroyGL();
return false;
}
eglGetConfigAttrib(mDisplay, mConfig, EGL_RED_SIZE, &mRedBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_GREEN_SIZE, &mGreenBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_BLUE_SIZE, &mBlueBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_ALPHA_SIZE, &mAlphaBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_DEPTH_SIZE, &mDepthBits);
eglGetConfigAttrib(mDisplay, mConfig, EGL_STENCIL_SIZE, &mStencilBits);
std::vector<EGLint> surfaceAttributes;
if (strstr(displayExtensions, "EGL_NV_post_sub_buffer") != nullptr)
{
surfaceAttributes.push_back(EGL_POST_SUB_BUFFER_SUPPORTED_NV);
surfaceAttributes.push_back(EGL_TRUE);
}
surfaceAttributes.push_back(EGL_NONE);
mSurface = eglCreateWindowSurface(mDisplay, mConfig, osWindow->getNativeWindow(), &surfaceAttributes[0]);
if (eglGetError() != EGL_SUCCESS)
{
destroyGL();
return false;
}
ASSERT(mSurface != EGL_NO_SURFACE);
std::vector<EGLint> contextAttributes;
if (hasKHRCreateContext)
{
contextAttributes.push_back(EGL_CONTEXT_MAJOR_VERSION_KHR);
contextAttributes.push_back(mClientMajorVersion);
contextAttributes.push_back(EGL_CONTEXT_MINOR_VERSION_KHR);
contextAttributes.push_back(mClientMinorVersion);
contextAttributes.push_back(EGL_CONTEXT_OPENGL_DEBUG);
contextAttributes.push_back(mDebug ? EGL_TRUE : EGL_FALSE);
// TODO(jmadill): Check for the extension string.
// bool hasKHRCreateContextNoError = strstr(displayExtensions,
// "EGL_KHR_create_context_no_error") != nullptr;
contextAttributes.push_back(EGL_CONTEXT_OPENGL_NO_ERROR_KHR);
contextAttributes.push_back(mNoError ? EGL_TRUE : EGL_FALSE);
}
contextAttributes.push_back(EGL_NONE);
mContext = eglCreateContext(mDisplay, mConfig, nullptr, &contextAttributes[0]);
if (eglGetError() != EGL_SUCCESS)
{
destroyGL();
return false;
}
eglMakeCurrent(mDisplay, mSurface, mSurface, mContext);
if (eglGetError() != EGL_SUCCESS)
{
destroyGL();
return false;
}
if (mSwapInterval != -1)
{
eglSwapInterval(mDisplay, mSwapInterval);
}
return true;
}
void EGLWindow::destroyGL()
{
if (mSurface != EGL_NO_SURFACE)
{
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroySurface(mDisplay, mSurface);
mSurface = EGL_NO_SURFACE;
}
if (mContext != EGL_NO_CONTEXT)
{
assert(mDisplay != EGL_NO_DISPLAY);
eglDestroyContext(mDisplay, mContext);
mContext = EGL_NO_CONTEXT;
}
if (mDisplay != EGL_NO_DISPLAY)
{
eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
eglTerminate(mDisplay);
mDisplay = EGL_NO_DISPLAY;
}
}
bool EGLWindow::isGLInitialized() const
{
return mSurface != EGL_NO_SURFACE &&
mContext != EGL_NO_CONTEXT &&
mDisplay != EGL_NO_DISPLAY;
}
// Find an EGLConfig that is an exact match for the specified attributes. EGL_FALSE is returned if
// the EGLConfig is found. This indicates that the EGLConfig is not supported.
EGLBoolean EGLWindow::FindEGLConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *config)
{
EGLint numConfigs = 0;
eglGetConfigs(dpy, nullptr, 0, &numConfigs);
std::vector<EGLConfig> allConfigs(numConfigs);
eglGetConfigs(dpy, allConfigs.data(), static_cast<EGLint>(allConfigs.size()), &numConfigs);
for (size_t i = 0; i < allConfigs.size(); i++)
{
bool matchFound = true;
for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
{
EGLint actualValue = EGL_DONT_CARE;
eglGetConfigAttrib(dpy, allConfigs[i], curAttrib[0], &actualValue);
if (curAttrib[1] != actualValue)
{
matchFound = false;
break;
}
}
if (matchFound)
{
*config = allConfigs[i];
return EGL_TRUE;
}
}
return EGL_FALSE;
}