Files
godot-angle-static/third_party/BUILD.gn
Jamie Madill e1bc8de3e9 Change links from 'master' to 'main' branch.
Bug: chromium:1226949
Change-Id: Ie7b28b2fa094cf0c0a407968d681e580519cbb88
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3148210
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
2021-09-08 18:03:39 +00:00

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# Copyright 2019 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# See:
# https://chromium.googlesource.com/chromium/src/+/main/third_party/BUILD.gn
import("//third_party/libjpeg.gni")
assert(!is_ios, "This is not used on iOS, don't drag it in unintentionally")
config("system_libjpeg_config") {
libs = [ "jpeg" ]
defines = [ "USE_SYSTEM_LIBJPEG" ]
}
config("libjpeg_turbo_config") {
defines = [ "USE_LIBJPEG_TURBO=1" ]
}
# This is a meta target that forwards to the system's libjpeg,
# third_party/libjpeg, or third_party/libjpeg_turbo depending on the build args
# declared in this file.
group("jpeg") {
if (use_system_libjpeg) {
public_configs = [ ":system_libjpeg_config" ]
} else if (use_libjpeg_turbo) {
public_deps = [ "//third_party/libjpeg_turbo:libjpeg" ]
public_configs = [ ":libjpeg_turbo_config" ]
} else {
public_deps = [ "//third_party/libjpeg:libjpeg" ]
}
}
# This is a meta target that forwards include paths only to the system's
# libjpeg, third_party/libjpeg, or third_party/libjpeg_turbo depending on the
# build args declared in this file. This is needed, rarely, for targets that
# need to reference libjpeg without explicitly building it.
group("jpeg_includes") {
if (use_system_libjpeg) {
public_configs = [ ":system_libjpeg_config" ]
} else if (use_libjpeg_turbo) {
public_configs = [ "//third_party/libjpeg_turbo:libjpeg_config" ]
} else {
public_configs = [ "//third_party/libjpeg:libjpeg_config" ]
}
}