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Strcmp in SampleApplication.cpp is a cstring function. So some compilers (at least the default gcc compiler in my Ubuntu 17.04) would think that strcmp is not declared and lead to build failure, even we have include <string> in header file. Now that we use std::string variable in SampleApplication.h, it is better to include <string> in that header file as what it is. Then add <string.h> to include cstring functions in .cpp file to fix the build issue. BUG=angleproject:2180 Change-Id: Id97a6956480637c1218314c04d9b331031c7b911 Reviewed-on: https://chromium-review.googlesource.com/711396 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
199 lines
4.4 KiB
C++
199 lines
4.4 KiB
C++
//
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// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#include "SampleApplication.h"
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#include "EGLWindow.h"
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#include "random_utils.h"
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#include "angle_gl.h"
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#include <iostream>
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#include <string.h>
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namespace
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{
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using DisplayTypeInfo = std::pair<const char *, EGLint>;
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constexpr DisplayTypeInfo kDisplayTypes[] = {
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{"d3d9", EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE}, {"d3d11", EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE},
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{"gl", EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE}, {"gles", EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE},
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{"null", EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE}, {"vulkan", EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE}};
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} // anonymous namespace
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SampleApplication::SampleApplication(const std::string &name,
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size_t width,
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size_t height,
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EGLint glesMajorVersion,
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EGLint glesMinorVersion,
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EGLint requestedRenderer)
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: mName(name), mWidth(width), mHeight(height), mRunning(false)
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{
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mEGLWindow.reset(new EGLWindow(glesMajorVersion, glesMinorVersion,
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EGLPlatformParameters(requestedRenderer)));
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mTimer.reset(CreateTimer());
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mOSWindow.reset(CreateOSWindow());
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mEGLWindow->setConfigRedBits(8);
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mEGLWindow->setConfigGreenBits(8);
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mEGLWindow->setConfigBlueBits(8);
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mEGLWindow->setConfigAlphaBits(8);
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// The Vulkan back-end currently does not support depth/stencil.
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// TODO(jmadill): Remove this hack once Vulkan supports more configs.
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if (requestedRenderer == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
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{
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mEGLWindow->setConfigDepthBits(0);
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mEGLWindow->setConfigStencilBits(0);
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}
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else
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{
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mEGLWindow->setConfigDepthBits(24);
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mEGLWindow->setConfigStencilBits(8);
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}
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// Disable vsync
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mEGLWindow->setSwapInterval(0);
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}
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SampleApplication::~SampleApplication()
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{
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}
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bool SampleApplication::initialize()
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{
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return true;
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}
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void SampleApplication::destroy()
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{
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}
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void SampleApplication::step(float dt, double totalTime)
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{
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}
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void SampleApplication::draw()
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{
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}
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void SampleApplication::swap()
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{
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mEGLWindow->swap();
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}
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OSWindow *SampleApplication::getWindow() const
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{
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return mOSWindow.get();
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}
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EGLConfig SampleApplication::getConfig() const
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{
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return mEGLWindow->getConfig();
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}
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EGLDisplay SampleApplication::getDisplay() const
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{
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return mEGLWindow->getDisplay();
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}
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EGLSurface SampleApplication::getSurface() const
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{
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return mEGLWindow->getSurface();
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}
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EGLContext SampleApplication::getContext() const
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{
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return mEGLWindow->getContext();
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}
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int SampleApplication::run()
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{
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if (!mOSWindow->initialize(mName, mWidth, mHeight))
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{
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return -1;
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}
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mOSWindow->setVisible(true);
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if (!mEGLWindow->initializeGL(mOSWindow.get()))
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{
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return -1;
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}
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mRunning = true;
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int result = 0;
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if (!initialize())
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{
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mRunning = false;
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result = -1;
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}
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mTimer->start();
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double prevTime = 0.0;
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while (mRunning)
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{
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double elapsedTime = mTimer->getElapsedTime();
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double deltaTime = elapsedTime - prevTime;
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step(static_cast<float>(deltaTime), elapsedTime);
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// Clear events that the application did not process from this frame
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Event event;
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while (popEvent(&event))
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{
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// If the application did not catch a close event, close now
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if (event.Type == Event::EVENT_CLOSED)
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{
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exit();
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}
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}
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if (!mRunning)
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{
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break;
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}
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draw();
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swap();
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mOSWindow->messageLoop();
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prevTime = elapsedTime;
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}
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destroy();
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mEGLWindow->destroyGL();
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mOSWindow->destroy();
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return result;
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}
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void SampleApplication::exit()
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{
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mRunning = false;
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}
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bool SampleApplication::popEvent(Event *event)
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{
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return mOSWindow->popEvent(event);
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}
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EGLint GetDisplayTypeFromArg(const char *displayTypeArg)
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{
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for (const auto &displayTypeInfo : kDisplayTypes)
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{
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if (strcmp(displayTypeInfo.first, displayTypeArg) == 0)
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{
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return displayTypeInfo.second;
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}
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}
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std::cout << "Unknown ANGLE back-end API: " << displayTypeArg << std::endl;
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return EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
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}
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